diff options
Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r-- | src/yuzu_cmd/config.cpp | 25 | ||||
-rw-r--r-- | src/yuzu_cmd/default_ini.h | 16 | ||||
-rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 2 |
3 files changed, 42 insertions, 1 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 067d58d80..d82438502 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -316,6 +316,29 @@ void Config::ReadValues() { FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, sdl2_config->Get("Data Storage", "sdmc_directory", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, + sdl2_config->Get("Data Storage", "load_directory", + FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, + sdl2_config->Get("Data Storage", "dump_directory", + FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + FileUtil::GetUserPath(FileUtil::UserPath::CacheDir, + sdl2_config->Get("Data Storage", "cache_directory", + FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + Settings::values.gamecard_inserted = + sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false); + Settings::values.gamecard_current_game = + sdl2_config->GetBoolean("Data Storage", "gamecard_current_game", false); + Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", ""); + Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>(sdl2_config->GetInteger( + "Data Storage", "nand_total_size", static_cast<long>(Settings::NANDTotalSize::S29_1GB))); + Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>(sdl2_config->GetInteger( + "Data Storage", "nand_user_size", static_cast<long>(Settings::NANDUserSize::S26GB))); + Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>( + sdl2_config->GetInteger("Data Storage", "nand_system_size", + static_cast<long>(Settings::NANDSystemSize::S2_5GB))); + Settings::values.sdmc_size = static_cast<Settings::SDMCSize>(sdl2_config->GetInteger( + "Data Storage", "sdmc_size", static_cast<long>(Settings::SDMCSize::S16GB))); // System Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); @@ -374,6 +397,8 @@ void Config::ReadValues() { Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false); // Debugging + Settings::values.record_frame_times = + sdl2_config->GetBoolean("Debugging", "record_frame_times", false); Settings::values.use_gdbstub = sdl2_config->GetBoolean("Debugging", "use_gdbstub", false); Settings::values.gdbstub_port = static_cast<u16>(sdl2_config->GetInteger("Debugging", "gdbstub_port", 24689)); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 0cfc111a6..a6171c3ed 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -173,6 +173,20 @@ volume = # 1 (default): Yes, 0: No use_virtual_sd = +# Whether or not to enable gamecard emulation +# 1: Yes, 0 (default): No +gamecard_inserted = + +# Whether or not the gamecard should be emulated as the current game +# If 'gamecard_inserted' is 0 this setting is irrelevant +# 1: Yes, 0 (default): No +gamecard_current_game = + +# Path to an XCI file to use as the gamecard +# If 'gamecard_inserted' is 0 this setting is irrelevant +# If 'gamecard_current_game' is 1 this setting is irrelevant +gamecard_path = + [System] # Whether the system is docked # 1: Yes, 0 (default): No @@ -213,6 +227,8 @@ region_value = log_filter = *:Trace [Debugging] +# Record frame time data, can be found in the log directory. Boolean value +record_frame_times = # Port for listening to GDB connections. use_gdbstub=false gdbstub_port=24689 diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 129d8ca73..bac05b959 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -184,7 +184,7 @@ int main(int argc, char** argv) { Core::System& system{Core::System::GetInstance()}; system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>()); - Service::FileSystem::CreateFactories(*system.GetFilesystem()); + system.GetFileSystemController().CreateFactories(*system.GetFilesystem()); SCOPE_EXIT({ system.Shutdown(); }); |