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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
root
/
src
/
core
/
hle
/
service
/
audio
/
audin_u.cpp
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Commit message (
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)
Author
Age
Files
Lines
*
audio: rewrite IAudioInManager
Liam
2024-02-21
1
-198
/
+0
*
audio: rewrite IAudioIn
Liam
2024-02-21
1
-196
/
+1
*
audio: fetch process object from handle table
Liam
2024-01-12
1
-7
/
+29
*
Rework ADSP into a wrapper for apps
Kelebek1
2023-09-04
1
-2
/
+2
*
general: Use ScratchBuffer where possible
Morph
2023-07-01
1
-7
/
+9
*
Remove memory allocations in some hot paths
Kelebek1
2023-06-22
1
-10
/
+6
*
service: move hle_ipc from kernel
Liam
2023-03-01
1
-16
/
+16
*
service: refactor server architecture
Liam
2023-02-21
1
-3
/
+2
*
Revert "hle: service: audio: Use default service thread."
bunnei
2022-12-14
1
-2
/
+3
*
Merge pull request #9232 from bunnei/audio-default-thread
liamwhite
2022-12-04
1
-3
/
+2
|
\
|
*
hle: service: audio: Use default service thread.
bunnei
2022-11-12
1
-3
/
+2
*
|
service: Make use of buffer element count helpers
Lioncash
2022-11-23
1
-5
/
+5
|
/
*
audio_in/out_system: Pass Initialize members by value where applicable
Lioncash
2022-10-26
1
-1
/
+1
*
Project Andio
Kelebek1
2022-07-22
1
-74
/
+310
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
service: Reduce header include overhead
Morph
2021-10-07
1
-1
/
+0
*
service: Replace service event creation with ServiceContext::CreateEvent
Morph
2021-10-02
1
-5
/
+6
*
audin_u: Return a buffer event in RegisterBufferEvent
lat9nq
2021-09-15
1
-2
/
+9
*
audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
lat9nq
2021-09-15
1
-26
/
+46
*
general: Replace RESULT_SUCCESS with ResultSuccess
Morph
2021-06-02
1
-3
/
+3
*
audin_u: Use proper names
german77
2021-04-09
1
-7
/
+7
*
service: Eliminate usages of the global system instance
Lioncash
2020-11-27
1
-3
/
+3
*
marked stubs
David Marcec
2020-04-28
1
-4
/
+5
*
Audin:u ListAudioIns, OpenAudioIn, ListAudioInsAuto, OpenAudioInAuto, ListAudioInsAutoFiltered, OpenAudioInProtocolSpecified
David Marcec
2020-04-28
1
-5
/
+64
*
service: Update service function tables
Lioncash
2019-04-11
1
-0
/
+1
*
core: Add missing override specifiers where applicable
Lioncash
2019-04-04
1
-4
/
+0
*
service/audio: Update function tables
Lioncash
2019-01-30
1
-2
/
+11
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-0
/
+2
*
Correct audio command numbers & add or rename some functions (#455)
greggameplayer
2018-05-21
1
-4
/
+2
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-4
/
+2
*
Decimal change
Hexagon12
2018-04-10
1
-4
/
+4
*
Updated audin with more service names.
Hexagon12
2018-04-10
1
-9
/
+16
*
Added stubs for audio services. (#116)
st4rk
2018-01-22
1
-0
/
+41