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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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core
/
hle
/
service
/
hid
/
controllers
/
npad.cpp
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Commit message (
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Author
Age
Files
Lines
*
Moved analog direction logic to sdl_impl
CJBok
2020-01-15
1
-9
/
+22
*
Corrected directional states sensitivity
CJBok
2020-01-14
1
-9
/
+9
*
hid: Fix analog sticks directional states
CJBok
2020-01-09
1
-12
/
+12
*
kernel: Replace usage of boost::intrusive_ptr with std::shared_ptr for kernel objects. (#3154)
bunnei
2019-11-25
1
-2
/
+1
*
kernel: events: Remove ResetType::Automatic.
bunnei
2019-11-03
1
-1
/
+1
*
hid/npad: Fix incorrect connection boolean value in ConnectAllDisconnectedControllers()
Lioncash
2019-10-18
1
-1
/
+1
*
hid/npad: Add missing break in default case
Lioncash
2019-10-18
1
-0
/
+1
*
hid/npad: Replace std::for_each with ranged for loops
Lioncash
2019-10-18
1
-13
/
+12
*
hid/npad: Remove redundant non-const variant of IsControllerSupported()
Lioncash
2019-10-18
1
-33
/
+5
*
service/hid: Silence -Wunused and -Wswitch
ReinUsesLisp
2019-10-05
1
-2
/
+6
*
Signal styleset changes at a better time
David Marcec
2019-09-24
1
-8
/
+2
*
removed comment
David Marcec
2019-09-22
1
-1
/
+0
*
Rebased
David Marcec
2019-09-22
1
-8
/
+15
*
Rebase
David Marcec
2019-09-22
1
-2
/
+2
*
Deglobalize System: Hid
David Marcec
2019-09-22
1
-2
/
+2
*
IsVibrationEnabled() as a const member func
Morph1984
2019-09-04
1
-1
/
+1
*
Update npad.cpp
Morph1984
2019-09-04
1
-0
/
+6
*
addressed issues
David Marcec
2019-07-08
1
-6
/
+7
*
hid:StartLrAssignmentMode, hid:StopLrAssignmentMode, hid:SwapNpadAssignment
David Marcec
2019-07-01
1
-0
/
+30
*
core/kernel/object: Rename ResetType enum members
Lioncash
2019-05-18
1
-1
/
+1
*
core_timing: Convert core timing into a class
Lioncash
2019-02-16
1
-2
/
+3
*
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
2019-02-12
1
-1
/
+1
*
web_browser: Add bounds checking to applet interface
Zach Hilman
2018-12-29
1
-4
/
+2
*
hid: Make Hid service accessible and add GetPressState
Zach Hilman
2018-12-28
1
-0
/
+8
*
npad: Remove code to invert input in horizontal mode.
bunnei
2018-12-26
1
-46
/
+0
*
Merge pull request #1803 from DarkLordZach/k-able-event
bunnei
2018-12-03
1
-8
/
+10
|
\
|
*
kernel/event: Reference ReadableEvent from WritableEvent
Zach Hilman
2018-11-29
1
-7
/
+5
|
*
core: Port all current usages of Event to Readable/WritableEvent
Zach Hilman
2018-11-29
1
-5
/
+9
*
|
Fixed crash with SetNpadMode
David Marcec
2018-12-02
1
-2
/
+3
|
/
*
Merge pull request #1801 from ogniK5377/log-before-execute
bunnei
2018-11-29
1
-1
/
+2
|
\
|
*
Changed logging to be "Log before execution", Added more error logging, all services should now log on some level
David Marcec
2018-11-26
1
-1
/
+2
*
|
npad: Use NPadIdToIndex to prevent invalid array access
Zach Hilman
2018-11-28
1
-2
/
+2
|
/
*
hid: Use player-defined controller type as PREFERRED_CONTROLLER
Zach Hilman
2018-11-19
1
-163
/
+50
*
hid/npad: Update NPad to use player controller bindings and type
Zach Hilman
2018-11-19
1
-53
/
+101
*
Added controller helper funcs
David Marcec
2018-11-19
1
-0
/
+31
*
Left joycon rotation button remapping
David Marcec
2018-11-19
1
-5
/
+16
*
Added automatic npad switch based on supported stylesets
David Marcec
2018-11-19
1
-3
/
+121
*
Added multi-input support and controller assignment at any port
David Marcec
2018-11-19
1
-119
/
+168
*
Fixed priority switching edge case for handheld (#1675)
David
2018-11-16
1
-12
/
+46
*
hid/npad: Add missing break in switch statement within Controller_NPad::OnUpdate()
Lioncash
2018-11-14
1
-0
/
+1
*
Updated npad styles on holdtype switches
David Marcec
2018-11-07
1
-0
/
+2
*
Fixed HID crash when launching more than 1 game & signaled syleset change event
David Marcec
2018-11-02
1
-0
/
+3
*
npad: Remove unused controller variable from OnInit()
Lioncash
2018-10-24
1
-2
/
+3
*
Added auto controller switching to supported controllers and single joycon button rotation
David Marcec
2018-10-20
1
-4
/
+187
*
hid/controller: Remove unused header inclusions
Lioncash
2018-10-18
1
-1
/
+0
*
hid/controller/npad: Remove #pragma once from the cpp file
Lioncash
2018-10-18
1
-2
/
+0
*
hid/controller/npad: Move npad_id_list into the cpp file
Lioncash
2018-10-18
1
-1
/
+10
*
hid/controller/npad: Remove unnecessary const from void return type
Lioncash
2018-10-18
1
-1
/
+1
*
hid/controller: Default the destructors of all controller types in the cpp file
Lioncash
2018-10-18
1
-0
/
+1
*
Using dual joycons as the default controller
David Marcec
2018-10-17
1
-68
/
+47
*
Wip
David Marcec
2018-10-12
1
-2
/
+18
*
Dynamically decide handheld variant based on supported npad id priority
David Marcec
2018-10-11
1
-16
/
+55
*
Added BeginPermitVibrationSession and EndPermitVibrationSession
David Marcec
2018-10-10
1
-0
/
+6
*
Added GetLedPattern and HandheldVariant
David Marcec
2018-10-10
1
-2
/
+34
*
Kirby expects handheld controllers to be at position 8
David Marcec
2018-10-10
1
-2
/
+8
*
Added the ability to "disconnect" individual npads
David Marcec
2018-10-10
1
-12
/
+24
*
Addressed changes for better hid
David Marcec
2018-10-10
1
-49
/
+52
*
"Better Hid" rework part 1
David Marcec
2018-10-10
1
-0
/
+336