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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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core
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hle
/
service
/
nvdrv
/
devices
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nvhost_gpu.h
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Commit message (
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Author
Age
Files
Lines
*
video_core: make gpu context aware of rendering program
Liam
2024-02-26
1
-1
/
+2
*
nvdrv: use static typing for SessionId, smmu Asid types
Liam
2024-01-19
1
-1
/
+1
*
NVDRV: Implement sessions and initial implementation of SMMU
Fernando Sahmkow
2024-01-19
1
-1
/
+1
*
nvdrv: rework to remove memcpy
Liam
2023-10-25
1
-2
/
+4
*
nvdrv: fix up remaining copy calls
Liam
2023-10-25
1
-6
/
+3
*
nvdrv: convert nvhost_gpu
Liam
2023-10-25
1
-15
/
+17
*
Remove memory allocations in some hot paths
Kelebek1
2023-06-22
1
-18
/
+18
*
Revert "Merge pull request #9718 from yuzu-emu/revert-9508-hle-ipc-buffer-span"
ameerj
2023-02-03
1
-18
/
+18
*
Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
liamwhite
2023-02-02
1
-18
/
+18
*
nvdrv: Use std::span for inputs
ameerj
2022-12-29
1
-18
/
+18
*
NVDRV: Further improvements.
Fernando Sahmkow
2022-10-06
1
-11
/
+8
*
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
1
-0
/
+9
*
NVDRV: Implement new NvMap
Fernando Sahmkow
2022-10-06
1
-3
/
+4
*
NVDRV: Refactor and add new NvMap.
Fernando Sahmkow
2022-10-06
1
-2
/
+8
*
NVDRV: Implement QueryEvent.
Fernando Sahmkow
2022-10-06
1
-2
/
+11
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.
bunnei
2022-03-25
1
-5
/
+5
*
common: Reduce unused includes
ameerj
2022-03-19
1
-0
/
+1
*
service: Resolve cases of member field shadowing
Lioncash
2021-05-04
1
-2
/
+2
*
nvdrv: Pass device fd and handle device create methods for device opening and closing
Chloe Marcec
2021-03-25
1
-4
/
+8
*
hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.
bunnei
2020-12-29
1
-5
/
+3
*
nvservices: Reintroducee IoctlCtrl
Chloe Marcec
2020-11-24
1
-3
/
+5
*
core: Make nvservices more standardized
Chloe Marcec
2020-11-10
1
-88
/
+65
*
fixup! hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements.
bunnei
2020-11-01
1
-0
/
+1
*
hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements.
bunnei
2020-11-01
1
-3
/
+16
*
nvhost_gpu: implement ChannelSetTimeslice
namkazy
2020-02-16
1
-0
/
+8
*
Initial implementation of Ioctl2 & Ioctl3
David Marcec
2019-09-19
1
-3
/
+5
*
NVServices: Address Feedback
Fernando Sahmkow
2019-07-05
1
-4
/
+1
*
NVFlinger: Correct GCC compile error
Fernando Sahmkow
2019-07-05
1
-1
/
+1
*
NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
Fernando Sahmkow
2019-07-05
1
-1
/
+2
*
nv_services: Deglobalize NvServices
Fernando Sahmkow
2019-07-05
1
-1
/
+1
*
nv_services: Create GPU channels correctly
Fernando Sahmkow
2019-07-05
1
-0
/
+1
*
video_core: Implement GPU side Syncpoints
Fernando Sahmkow
2019-07-05
1
-1
/
+7
*
nv_services: Correct buffer queue fencing and GPFifo fencing
Fernando Sahmkow
2019-07-05
1
-11
/
+11
*
hle/service: Default constructors and destructors in the cpp file where applicable
Lioncash
2018-09-11
1
-2
/
+2
*
video_core: Move command buffer loop.
Markus Wick
2018-09-10
1
-17
/
+0
*
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
bunnei
2018-08-31
1
-0
/
+1
*
nvdrv: Get rid of indirect inclusions
Lioncash
2018-08-07
1
-0
/
+1
*
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
Subv
2018-07-21
1
-3
/
+5
*
hle/service: Make constructors explicit where applicable
Lioncash
2018-07-19
1
-1
/
+1
*
Nvdrv/devices/nvhost_gpu : Add some IoctlCommands with their params (#511)
greggameplayer
2018-06-04
1
-0
/
+47
*
Stub NVGPU_IOCTL_CHANNEL_SET_TIMEOUT
mailwl
2018-05-24
1
-0
/
+7
*
Implemented NVHOST_IOCTL_CHANNEL_GET_WAITBASE (#440)
David
2018-05-22
1
-1
/
+9
*
service: Use nested namespace specifiers where applicable
Lioncash
2018-04-20
1
-6
/
+2
*
Make a GPU class in VideoCore to contain the GPU state.
Subv
2018-02-12
1
-4
/
+1
*
GPU: Added a command processor to decode the GPU pushbuffers and forward the commands to their respective engines.
Subv
2018-02-12
1
-1
/
+1
*
nvdrv: Make the GPU memory manager available to nvhost-gpu.
Subv
2018-02-12
1
-1
/
+9
*
Extra nvdrv support (#162)
David
2018-02-06
1
-0
/
+139