Commit message (Collapse) | Author | Files | Lines | ||
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2024-01-31 | renderer_vulkan: implement layer stack composition | Liam | 1 | -1/+1 | |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | 1 | -3/+2 | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||||
2020-12-30 | host_shaders: Add shaders to present to the swapchain | ReinUsesLisp | 1 | -9/+0 | |
2019-12-16 | renderer_vulkan/shader: Add helper GLSL shaders | ReinUsesLisp | 1 | -0/+24 | |
These shaders are used to specify code that is not dynamically generated in the Vulkan backend. Instead of packing it inside the build system, it's manually built and copied to the C++ file to avoid adding unnecessary build time dependencies. quad_array should be dropped in the future since it can be emulated with a memory pool generated from the CPU. |