summaryrefslogtreecommitdiffstats
path: root/src/video_core/pica.h (unfollow)
Commit message (Collapse)AuthorFilesLines
2014-12-20Pica: Further improve Tev emulation.Tony Wasserka1-0/+1
2014-12-20Pica: Implement texture wrapping.Tony Wasserka1-1/+11
2014-12-20Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.Tony Wasserka1-0/+2
2014-12-20Pica: Initial support for multitexturing.Tony Wasserka1-5/+35
2014-12-12MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.bunnei1-2/+2
- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU).
2014-12-10GSP: Trigger GPU interrupts at more accurate locations.bunnei1-1/+9
2014-12-09Pica: Re-enable command names on MSVC.Tony Wasserka1-5/+0
The affected code is no longer limited by compiler support on that platform.
2014-12-09More coding style fixes.Tony Wasserka1-6/+12
2014-12-09citra_qt: Add enhanced texture debugging widgets.Tony Wasserka1-1/+14
Double-clicking a texture parameter command in the pica command lists will spawn these as a new tab in the pica command list dock area.
2014-12-09Build fix for something which shouldn't have compiled successfully to begin with.Tony Wasserka1-1/+1
2014-10-08Fix warnings in video_coreLioncash1-1/+1
2014-09-14Core: Fix warnings in gpu.cppLioncash1-1/+1
2014-08-25Pica/Rasterizer: Add texturing support.Tony Wasserka1-1/+4
2014-08-25Pica/Rasterizer: Add initial implementation of texture combiners.Tony Wasserka1-1/+104
2014-08-25Pica: Add support for dumping textures.Tony Wasserka1-1/+44
2014-08-25Pica: Add debug utilities for dumping shaders.Tony Wasserka1-1/+1
2014-08-13float24: Remove private default constructorarchshift1-2/+0
Fixes building with clang.
2014-08-12Pica: Add basic rasterizer.Tony Wasserka1-1/+51
2014-08-12Pica: Add triangle clipper.Tony Wasserka1-2/+20
2014-08-12Pica: Add primitive assembly stage.Tony Wasserka1-1/+14
2014-08-12Pica: Add vertex shader implementation.Tony Wasserka1-5/+132
2014-08-12Pica: Implement vertex loading.Tony Wasserka1-7/+22
2014-08-12Pica: Add register definition for vertex loading and rendering.Tony Wasserka1-33/+128
2014-08-12Pica: Add command processor.Tony Wasserka1-0/+2
2014-08-12Pica: Add float24 structure.Tony Wasserka1-0/+75
24-bit floating points are used internally for calculations on the GPU, however the current code will still emulate that with 32-bit floating points. In the future we might want to accurately perform the calculations with correct bitness in the future, but for now we just wrap the calculations around this class.
2014-08-12Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.Tony Wasserka1-1/+1
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible. This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12Remove the fancy RegisterSet class introduced in 4c2bff61e.Tony Wasserka1-98/+144
While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures. Instead, we now use a more conventional approach which is a lot more clean to use.
2014-06-12Pica: Use some template magic to define register structures efficiently.Tony Wasserka1-25/+102
2014-06-12Further refine GPU command list debugging.Tony Wasserka1-0/+16
2014-06-12Refine command list debugging functionality and its qt interface.Tony Wasserka1-0/+2
2014-06-12video core: added PICA definitions file.Tony Wasserka1-0/+35