Commit message (Expand) | Author | Files | Lines | |
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2016-02-05 | renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. | bunnei | 1 | -1/+4 |
2016-02-05 | renderer_opengl: Implement diffuse component of HW fragment lighting. | bunnei | 1 | -0/+7 |
2015-09-03 | OpenGL: Remove ugly and endian-unsafe color pointer casts | Yuri Kunde Schlesner | 1 | -5/+5 |
2015-08-30 | Replace the previous OpenGL loader with a glad-generated 3.3 one | Yuri Kunde Schlesner | 1 | -2/+2 |
2015-08-21 | HWRasterizer: Implemented stencil ops 6 and 7. | Subv | 1 | -1/+3 |
2015-08-21 | HWRasterizer: Implemented stencil op 1 (GL_ZERO) | Subv | 1 | -1/+1 |
2015-08-20 | GLRasterizer: Implemented stencil testing in the hw renderer. | Subv | 1 | -0/+21 |
2015-07-21 | GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. | Subv | 1 | -0/+27 |
2015-07-09 | Added GL_CLAMP_TO_BORDER support | Lectem | 1 | -1/+1 |
2015-05-31 | Pica: Implement LogicOp function. | bunnei | 1 | -0/+31 |
2015-05-23 | Pica: Create 'State' structure and move state memory there. | bunnei | 1 | -6/+6 |
2015-05-23 | OpenGL renderer | tfarley | 1 | -0/+105 |