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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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shader
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shader_jit_x64.cpp
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Author
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2015-08-24
Shader JIT: Add name to second scratch register (XMM4)
Yuri Kunde Schlesner
1
-3
/
+5
2015-08-24
Shader JIT: Fix CMP NaN behavior to match hardware
Yuri Kunde Schlesner
1
-8
/
+23
2015-08-23
Shader: RCP and RSQ computes only the 1st component
aroulin
1
-4
/
+6
2015-08-22
Shader: implement DPH/DPHI in JIT
aroulin
1
-2
/
+35
2015-08-19
Shader: implement SGE, SGEI and SLT in JIT
aroulin
1
-14
/
+34
2015-08-19
Shader: Save caller-saved registers in JIT before a CALL
aroulin
1
-0
/
+30
2015-08-17
Shader: implement EX2 and LG2 in JIT
aroulin
1
-2
/
+20
2015-08-16
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
Tony Wasserka
1
-4
/
+4
2015-08-16
Shader: Use a POD struct for registers.
bunnei
1
-6
/
+6
2015-08-16
Common: Cleanup CPU capability detection code.
bunnei
1
-5
/
+5
2015-08-16
Common: Move cpu_detect to x64 directory.
bunnei
1
-2
/
+1
2015-08-16
x64: Refactor to remove fake interfaces and general cleanups.
bunnei
1
-6
/
+14
2015-08-16
JIT: Support negative address offsets.
bunnei
1
-26
/
+25
2015-08-16
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
bunnei
1
-0
/
+669