From 661375a222399f6b731362c849417a82a17531ee Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Tue, 30 May 2023 21:57:13 +0100 Subject: Skip BufferCache tickframe with no channel state set --- src/video_core/buffer_cache/buffer_cache.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index c336be707..427afd5fc 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -63,8 +63,12 @@ void BufferCache

::RunGarbageCollector() { template void BufferCache

::TickFrame() { - // Calculate hits and shots and move hit bits to the right + // Homebrew console apps don't create or bind any channels, so this will be nullptr. + if (!channel_state) { + return; + } + // Calculate hits and shots and move hit bits to the right const u32 hits = std::reduce(channel_state->uniform_cache_hits.begin(), channel_state->uniform_cache_hits.end()); const u32 shots = std::reduce(channel_state->uniform_cache_shots.begin(), -- cgit v1.2.3