From 0ed80c98182dac1bd3e6b1390af64c9d6959598c Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Mon, 12 Dec 2022 19:21:30 -0600 Subject: yuzu: Make unlimited frame rate non persistent between game boots --- src/yuzu/configuration/config.cpp | 2 -- src/yuzu/main.cpp | 3 +++ 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 722fc708e..90fb4b0a4 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -697,7 +697,6 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.fsr_sharpening_slider); ReadGlobalSetting(Settings::values.anti_aliasing); ReadGlobalSetting(Settings::values.max_anisotropy); - ReadGlobalSetting(Settings::values.use_speed_limit); ReadGlobalSetting(Settings::values.speed_limit); ReadGlobalSetting(Settings::values.use_disk_shader_cache); ReadGlobalSetting(Settings::values.gpu_accuracy); @@ -1328,7 +1327,6 @@ void Config::SaveRendererValues() { static_cast(Settings::values.anti_aliasing.GetDefault()), Settings::values.anti_aliasing.UsingGlobal()); WriteGlobalSetting(Settings::values.max_anisotropy); - WriteGlobalSetting(Settings::values.use_speed_limit); WriteGlobalSetting(Settings::values.speed_limit); WriteGlobalSetting(Settings::values.use_disk_shader_cache); WriteSetting(QString::fromStdString(Settings::values.gpu_accuracy.GetLabel()), diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index b11b26f7b..6c204416f 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1790,6 +1790,9 @@ void GMainWindow::ShutdownGame() { AllowOSSleep(); + // Disable unlimited frame rate + Settings::values.use_speed_limit.SetValue(true); + system->SetShuttingDown(true); system->DetachDebugger(); discord_rpc->Pause(); -- cgit v1.2.3