From ad1220e1b3698fa134116fcb0d736f343b26332f Mon Sep 17 00:00:00 2001 From: OatmealDome Date: Wed, 22 Aug 2018 01:01:06 -0400 Subject: maxwell_to_gl: Implement PrimitiveTopology::Lines Used by Splatoon 2's debug menu. --- src/video_core/renderer_opengl/maxwell_to_gl.h | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 5d91a0c2f..7625fbd4d 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -107,6 +107,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) { switch (topology) { case Maxwell::PrimitiveTopology::Points: return GL_POINTS; + case Maxwell::PrimitiveTopology::Lines: + return GL_LINES; case Maxwell::PrimitiveTopology::LineStrip: return GL_LINE_STRIP; case Maxwell::PrimitiveTopology::Triangles: -- cgit v1.2.3