From e090a1c6bdcfc7515c66fc49b0028b161dbe80eb Mon Sep 17 00:00:00 2001 From: german77 Date: Sat, 11 Mar 2023 20:04:36 -0600 Subject: yuzu: Move audio settings to audio section --- src/yuzu/configuration/configure_audio.cpp | 13 ++++++++ src/yuzu/configuration/configure_audio.ui | 45 ++++++++++++++++++++++++++-- src/yuzu/configuration/configure_general.cpp | 2 -- src/yuzu/configuration/configure_general.ui | 7 ----- src/yuzu/configuration/configure_system.cpp | 8 ----- src/yuzu/configuration/configure_system.ui | 26 ---------------- 6 files changed, 56 insertions(+), 45 deletions(-) diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index 70cc6f84b..4bec51260 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -10,6 +10,7 @@ #include "ui_configure_audio.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_audio.h" +#include "yuzu/uisettings.h" ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent) : QWidget(parent), ui(std::make_unique()), system{system_} { @@ -47,17 +48,22 @@ void ConfigureAudio::SetConfiguration() { const auto volume_value = static_cast(Settings::values.volume.GetValue()); ui->volume_slider->setValue(volume_value); + ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue()); if (!Settings::IsConfiguringGlobal()) { if (Settings::values.volume.UsingGlobal()) { ui->volume_combo_box->setCurrentIndex(0); ui->volume_slider->setEnabled(false); + ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue()); } else { ui->volume_combo_box->setCurrentIndex(1); ui->volume_slider->setEnabled(true); + ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index); } ConfigurationShared::SetHighlight(ui->volume_layout, !Settings::values.volume.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->mode_label, + !Settings::values.sound_index.UsingGlobal()); } SetVolumeIndicatorText(ui->volume_slider->sliderPosition()); } @@ -109,6 +115,8 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) { } void ConfigureAudio::ApplyConfiguration() { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound); + if (Settings::IsConfiguringGlobal()) { Settings::values.sink_id = ui->sink_combo_box->itemText(ui->sink_combo_box->currentIndex()).toStdString(); @@ -116,6 +124,7 @@ void ConfigureAudio::ApplyConfiguration() { ui->output_combo_box->itemText(ui->output_combo_box->currentIndex()).toStdString()); Settings::values.audio_input_device_id.SetValue( ui->input_combo_box->itemText(ui->input_combo_box->currentIndex()).toStdString()); + UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked(); // Guard if during game and set to game-specific value if (Settings::values.volume.UsingGlobal()) { @@ -174,10 +183,14 @@ void ConfigureAudio::RetranslateUI() { void ConfigureAudio::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal()); + // ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal()); return; } + // ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, + // Settings::values.sound_index.GetValue(true)); + connect(ui->volume_combo_box, qOverload(&QComboBox::activated), this, [this](int index) { ui->volume_slider->setEnabled(index == 1); ConfigurationShared::SetHighlight(ui->volume_layout, index == 1); diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui index 6034d8581..bcd5d8c2b 100644 --- a/src/yuzu/configuration/configure_audio.ui +++ b/src/yuzu/configuration/configure_audio.ui @@ -39,7 +39,7 @@ - Output Device + Output Device: @@ -53,7 +53,7 @@ - Input Device + Input Device: @@ -61,6 +61,36 @@ + + + + + + + Sound Ouput Mode: + + + + + + + + Mono + + + + + Stereo + + + + + Surround + + + + + @@ -149,6 +179,17 @@ + + + + + + Mute audio when in background + + + + + diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 7ade01ba6..207bcdc4d 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -42,7 +42,6 @@ void ConfigureGeneral::SetConfiguration() { ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue()); ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue()); ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue()); - ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue()); ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue()); ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue()); @@ -88,7 +87,6 @@ void ConfigureGeneral::ApplyConfiguration() { UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); - UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked(); UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); // Guard if during game and set to game-specific value diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui index 5b90b1109..6cd79673c 100644 --- a/src/yuzu/configuration/configure_general.ui +++ b/src/yuzu/configuration/configure_general.ui @@ -89,13 +89,6 @@ - - - - Mute audio when in background - - - diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index b01ffdbac..6af34f793 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -116,14 +116,12 @@ void ConfigureSystem::SetConfiguration() { ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue()); ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue()); ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue()); - ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->combo_language, &Settings::values.language_index); ConfigurationShared::SetPerGameSetting(ui->combo_region, &Settings::values.region_index); ConfigurationShared::SetPerGameSetting(ui->combo_time_zone, &Settings::values.time_zone_index); - ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index); ConfigurationShared::SetHighlight(ui->label_language, !Settings::values.language_index.UsingGlobal()); @@ -131,8 +129,6 @@ void ConfigureSystem::SetConfiguration() { !Settings::values.region_index.UsingGlobal()); ConfigurationShared::SetHighlight(ui->label_timezone, !Settings::values.time_zone_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_sound, - !Settings::values.sound_index.UsingGlobal()); } } @@ -164,7 +160,6 @@ void ConfigureSystem::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region); ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index, ui->combo_time_zone); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound); if (Settings::IsConfiguringGlobal()) { // Guard if during game and set to game-specific value @@ -202,7 +197,6 @@ void ConfigureSystem::SetupPerGameUI() { ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal()); ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal()); ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal()); - ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal()); ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal()); ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal()); @@ -215,8 +209,6 @@ void ConfigureSystem::SetupPerGameUI() { Settings::values.region_index.GetValue(true)); ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone, Settings::values.time_zone_index.GetValue(true)); - ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, - Settings::values.sound_index.GetValue(true)); ConfigurationShared::SetColoredTristate( ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(), diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui index 254a44147..9e7bc3b93 100644 --- a/src/yuzu/configuration/configure_system.ui +++ b/src/yuzu/configuration/configure_system.ui @@ -439,32 +439,6 @@ - - - - - Mono - - - - - Stereo - - - - - Surround - - - - - - - - Sound output mode - - - -- cgit v1.2.3