From ea9ff71725113b8dbb159917c57aa536bba0cb53 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Mon, 1 Aug 2022 02:58:13 +0100 Subject: Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. --- src/audio_core/device/audio_buffer.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/audio_core/device/audio_buffer.h') diff --git a/src/audio_core/device/audio_buffer.h b/src/audio_core/device/audio_buffer.h index cae7fa970..7128ef72a 100644 --- a/src/audio_core/device/audio_buffer.h +++ b/src/audio_core/device/audio_buffer.h @@ -8,6 +8,10 @@ namespace AudioCore { struct AudioBuffer { + /// Timestamp this buffer started playing. + u64 start_timestamp; + /// Timestamp this buffer should finish playing. + u64 end_timestamp; /// Timestamp this buffer completed playing. s64 played_timestamp; /// Game memory address for these samples. -- cgit v1.2.3