From 458da8a94877677f086f06cdeecf959ec4283a33 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Sat, 16 Jul 2022 23:48:45 +0100 Subject: Project Andio --- src/audio_core/in/audio_in.cpp | 100 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 100 insertions(+) create mode 100644 src/audio_core/in/audio_in.cpp (limited to 'src/audio_core/in/audio_in.cpp') diff --git a/src/audio_core/in/audio_in.cpp b/src/audio_core/in/audio_in.cpp new file mode 100644 index 000000000..c946895d6 --- /dev/null +++ b/src/audio_core/in/audio_in.cpp @@ -0,0 +1,100 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "audio_core/audio_in_manager.h" +#include "audio_core/in/audio_in.h" +#include "core/hle/kernel/k_event.h" + +namespace AudioCore::AudioIn { + +In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_) + : manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event, + session_id_} {} + +void In::Free() { + std::scoped_lock l{parent_mutex}; + manager.ReleaseSessionId(system.GetSessionId()); +} + +System& In::GetSystem() { + return system; +} + +AudioIn::State In::GetState() { + std::scoped_lock l{parent_mutex}; + return system.GetState(); +} + +Result In::StartSystem() { + std::scoped_lock l{parent_mutex}; + return system.Start(); +} + +void In::StartSession() { + std::scoped_lock l{parent_mutex}; + system.StartSession(); +} + +Result In::StopSystem() { + std::scoped_lock l{parent_mutex}; + return system.Stop(); +} + +Result In::AppendBuffer(const AudioInBuffer& buffer, u64 tag) { + std::scoped_lock l{parent_mutex}; + + if (system.AppendBuffer(buffer, tag)) { + return ResultSuccess; + } + return Service::Audio::ERR_BUFFER_COUNT_EXCEEDED; +} + +void In::ReleaseAndRegisterBuffers() { + std::scoped_lock l{parent_mutex}; + if (system.GetState() == State::Started) { + system.ReleaseBuffers(); + system.RegisterBuffers(); + } +} + +bool In::FlushAudioInBuffers() { + std::scoped_lock l{parent_mutex}; + return system.FlushAudioInBuffers(); +} + +u32 In::GetReleasedBuffers(std::span tags) { + std::scoped_lock l{parent_mutex}; + return system.GetReleasedBuffers(tags); +} + +Kernel::KReadableEvent& In::GetBufferEvent() { + std::scoped_lock l{parent_mutex}; + return event->GetReadableEvent(); +} + +f32 In::GetVolume() { + std::scoped_lock l{parent_mutex}; + return system.GetVolume(); +} + +void In::SetVolume(f32 volume) { + std::scoped_lock l{parent_mutex}; + system.SetVolume(volume); +} + +bool In::ContainsAudioBuffer(u64 tag) { + std::scoped_lock l{parent_mutex}; + return system.ContainsAudioBuffer(tag); +} + +u32 In::GetBufferCount() { + std::scoped_lock l{parent_mutex}; + return system.GetBufferCount(); +} + +u64 In::GetPlayedSampleCount() { + std::scoped_lock l{parent_mutex}; + return system.GetPlayedSampleCount(); +} + +} // namespace AudioCore::AudioIn -- cgit v1.2.3