From d75bcdd07793954e6c33ba131871c183492b32b0 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Wed, 10 May 2023 17:59:21 +0100 Subject: Smooth out the DSP callback by adding a 5ms wait time limit --- src/audio_core/renderer/system_manager.h | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'src/audio_core/renderer/system_manager.h') diff --git a/src/audio_core/renderer/system_manager.h b/src/audio_core/renderer/system_manager.h index 1f0bbd8b4..9681fd121 100644 --- a/src/audio_core/renderer/system_manager.h +++ b/src/audio_core/renderer/system_manager.h @@ -66,13 +66,7 @@ private: /** * Main thread responsible for command generation. */ - void ThreadFunc(); - - enum class StreamState { - Filling, - Steady, - Draining, - }; + void ThreadFunc(std::stop_token stop_token); /// Core system Core::System& core; @@ -90,8 +84,6 @@ private: ADSP::ADSP& adsp; /// AudioRenderer mailbox for communication ADSP::AudioRenderer_Mailbox* mailbox{}; - /// Atomic for main thread to wait on - std::atomic update{}; }; } // namespace AudioCore::AudioRenderer -- cgit v1.2.3