From f8523699864b6000572affaa0e36d9a4d89ffce6 Mon Sep 17 00:00:00 2001 From: Kloen Lansfiel Date: Thu, 26 Jan 2017 04:33:26 +0100 Subject: SDL: Select audio device (#2403) * Initial Commit Added Device logic to Sinks Started on UI for selecting devices Removed redundant import * Audio Core: Complete Device Switching Complete the device switching implementation by allowing the output device to be loaded, changed and saved through the configurations menu. Worked with the Sink abstraction and tuned the "Device Selection" configuration so that the Device List is automatically populated when the Sink is changed. This hopefully addresses the concerns and recommendations mentioned in the comments of the PR. * Clean original implementation. * Refactor GetSinkDetails --- src/audio_core/sdl2_sink.cpp | 30 ++++++++++++++++++++++++++---- 1 file changed, 26 insertions(+), 4 deletions(-) (limited to 'src/audio_core/sdl2_sink.cpp') diff --git a/src/audio_core/sdl2_sink.cpp b/src/audio_core/sdl2_sink.cpp index 4b66cd826..933c5f16d 100644 --- a/src/audio_core/sdl2_sink.cpp +++ b/src/audio_core/sdl2_sink.cpp @@ -4,12 +4,12 @@ #include #include -#include #include #include "audio_core/audio_core.h" #include "audio_core/sdl2_sink.h" #include "common/assert.h" #include "common/logging/log.h" +#include "core/settings.h" namespace AudioCore { @@ -42,10 +42,24 @@ SDL2Sink::SDL2Sink() : impl(std::make_unique()) { SDL_AudioSpec obtained_audiospec; SDL_zero(obtained_audiospec); - impl->audio_device_id = - SDL_OpenAudioDevice(nullptr, false, &desired_audiospec, &obtained_audiospec, 0); + int device_count = SDL_GetNumAudioDevices(0); + device_list.clear(); + for (int i = 0; i < device_count; ++i) { + device_list.push_back(SDL_GetAudioDeviceName(i, 0)); + } + + const char* device = nullptr; + + if (device_count >= 1 && Settings::values.audio_device_id != "auto" && + !Settings::values.audio_device_id.empty()) { + device = Settings::values.audio_device_id.c_str(); + } + + impl->audio_device_id = SDL_OpenAudioDevice(device, false, &desired_audiospec, + &obtained_audiospec, SDL_AUDIO_ALLOW_ANY_CHANGE); if (impl->audio_device_id <= 0) { - LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with: %s", SDL_GetError()); + LOG_CRITICAL(Audio_Sink, "SDL_OpenAudioDevice failed with code %d for device \"%s\"", + impl->audio_device_id, Settings::values.audio_device_id.c_str()); return; } @@ -69,6 +83,10 @@ unsigned int SDL2Sink::GetNativeSampleRate() const { return impl->sample_rate; } +std::vector SDL2Sink::GetDeviceList() const { + return device_list; +} + void SDL2Sink::EnqueueSamples(const s16* samples, size_t sample_count) { if (impl->audio_device_id <= 0) return; @@ -96,6 +114,10 @@ size_t SDL2Sink::SamplesInQueue() const { return total_size; } +void SDL2Sink::SetDevice(int device_id) { + this->device_id = device_id; +} + void SDL2Sink::Impl::Callback(void* impl_, u8* buffer, int buffer_size_in_bytes) { Impl* impl = reinterpret_cast(impl_); -- cgit v1.2.3