From f50dcc88bf160100336c94673aa7679403405cdd Mon Sep 17 00:00:00 2001 From: MerryMage Date: Thu, 15 Dec 2016 09:55:03 +0000 Subject: game_list: Implement context menu for items in list * Add a context menu with a "Open Save Data Location" action --- src/citra_qt/game_list_p.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/citra_qt/game_list_p.h') diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h index 5ca3fe991..a15f06c5f 100644 --- a/src/citra_qt/game_list_p.h +++ b/src/citra_qt/game_list_p.h @@ -71,10 +71,13 @@ class GameListItemPath : public GameListItem { public: static const int FullPathRole = Qt::UserRole + 1; static const int TitleRole = Qt::UserRole + 2; + static const int ProgramIdRole = Qt::UserRole + 3; GameListItemPath() : GameListItem() {} - GameListItemPath(const QString& game_path, const std::vector& smdh_data) : GameListItem() { + GameListItemPath(const QString& game_path, const std::vector& smdh_data, u64 program_id) + : GameListItem() { setData(game_path, FullPathRole); + setData(qulonglong(program_id), ProgramIdRole); if (!Loader::IsValidSMDH(smdh_data)) { // SMDH is not valid, set a default icon -- cgit v1.2.3