From 0f642741451e3f75c2f1d64ae9beccaf1437f12c Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Sat, 17 Dec 2016 16:06:04 -0800 Subject: VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup --- src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/citra_qt') diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp index c6f807eb3..616b34d56 100644 --- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp +++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp @@ -521,8 +521,9 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d // Generate debug information Pica::Shader::InterpreterEngine shader_engine; - shader_engine.SetupBatch(&shader_setup); - debug_data = shader_engine.ProduceDebugInfo(input_vertex, num_attributes, entry_point); + shader_engine.SetupBatch(shader_setup); + debug_data = + shader_engine.ProduceDebugInfo(shader_setup, input_vertex, num_attributes, entry_point); // Reload widget state for (int attr = 0; attr < num_attributes; ++attr) { -- cgit v1.2.3