From 5a4e1b469d959e8ad24195185c7f5176b6a3d2cb Mon Sep 17 00:00:00 2001 From: MerryMage Date: Thu, 15 Dec 2016 09:56:32 +0000 Subject: main: Open folder when open save folder location context menu is clicked --- src/citra_qt/main.cpp | 19 +++++++++++++++++++ src/citra_qt/main.h | 1 + 2 files changed, 20 insertions(+) (limited to 'src/citra_qt') diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index a3887f9ab..ad6221739 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include #include #include #include @@ -41,6 +42,7 @@ #include "common/string_util.h" #include "core/arm/disassembler/load_symbol_map.h" #include "core/core.h" +#include "core/file_sys/archive_source_sd_savedata.h" #include "core/gdbstub/gdbstub.h" #include "core/loader/loader.h" #include "core/settings.h" @@ -171,6 +173,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { // Setup connections connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)), Qt::DirectConnection); + connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this, + SLOT(OnGameListOpenSaveFolder(u64)), Qt::DirectConnection); connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure())); connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()), Qt::DirectConnection); @@ -460,6 +464,21 @@ void GMainWindow::OnGameListLoadFile(QString game_path) { BootGame(game_path.toStdString()); } +void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) { + std::string sdmc_dir = FileUtil::GetUserPath(D_SDMC_IDX); + std::string path = FileSys::ArchiveSource_SDSaveData::GetSaveDataPathFor(sdmc_dir, program_id); + QString qpath = QString::fromStdString(path); + + QDir dir(qpath); + if (!dir.exists()) { + QMessageBox::critical(this, tr("Error Opening Save Folder"), tr("Folder does not exist!")); + return; + } + + LOG_INFO(Frontend, "Opening save data path for program_id=%" PRIu64, program_id); + QDesktopServices::openUrl(QUrl::fromLocalFile(qpath)); +} + void GMainWindow::OnMenuLoadFile() { QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path, diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h index f87178227..035b68a35 100644 --- a/src/citra_qt/main.h +++ b/src/citra_qt/main.h @@ -105,6 +105,7 @@ private slots: void OnStopGame(); /// Called whenever a user selects a game in the game list widget. void OnGameListLoadFile(QString game_path); + void OnGameListOpenSaveFolder(u64 program_id); void OnMenuLoadFile(); void OnMenuLoadSymbolMap(); /// Called whenever a user selects the "File->Select Game List Root" menu item -- cgit v1.2.3