From c67d64365a712830fe140dd36e24e2efd9b8a812 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 16 Feb 2021 20:52:12 -0300 Subject: shader: Remove old shader management --- src/common/CMakeLists.txt | 56 +---------------------------------------------- 1 file changed, 1 insertion(+), 55 deletions(-) (limited to 'src/common/CMakeLists.txt') diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index e03fffd8d..c92266a17 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -32,61 +32,7 @@ add_custom_command(OUTPUT scm_rev.cpp DEPENDS # WARNING! It was too much work to try and make a common location for this list, # so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well - "${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp" - "${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h" - "${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp" - "${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h" - "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp" - "${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h" - "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp" - "${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h" - "${VIDEO_CORE}/shader/decode/arithmetic.cpp" - "${VIDEO_CORE}/shader/decode/arithmetic_half.cpp" - "${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp" - "${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp" - "${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp" - "${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp" - "${VIDEO_CORE}/shader/decode/bfe.cpp" - "${VIDEO_CORE}/shader/decode/bfi.cpp" - "${VIDEO_CORE}/shader/decode/conversion.cpp" - "${VIDEO_CORE}/shader/decode/ffma.cpp" - "${VIDEO_CORE}/shader/decode/float_set.cpp" - "${VIDEO_CORE}/shader/decode/float_set_predicate.cpp" - "${VIDEO_CORE}/shader/decode/half_set.cpp" - "${VIDEO_CORE}/shader/decode/half_set_predicate.cpp" - "${VIDEO_CORE}/shader/decode/hfma2.cpp" - "${VIDEO_CORE}/shader/decode/image.cpp" - "${VIDEO_CORE}/shader/decode/integer_set.cpp" - "${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp" - "${VIDEO_CORE}/shader/decode/memory.cpp" - "${VIDEO_CORE}/shader/decode/texture.cpp" - "${VIDEO_CORE}/shader/decode/other.cpp" - "${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp" - "${VIDEO_CORE}/shader/decode/predicate_set_register.cpp" - "${VIDEO_CORE}/shader/decode/register_set_predicate.cpp" - "${VIDEO_CORE}/shader/decode/shift.cpp" - "${VIDEO_CORE}/shader/decode/video.cpp" - "${VIDEO_CORE}/shader/decode/warp.cpp" - "${VIDEO_CORE}/shader/decode/xmad.cpp" - "${VIDEO_CORE}/shader/ast.cpp" - "${VIDEO_CORE}/shader/ast.h" - "${VIDEO_CORE}/shader/compiler_settings.cpp" - "${VIDEO_CORE}/shader/compiler_settings.h" - "${VIDEO_CORE}/shader/control_flow.cpp" - "${VIDEO_CORE}/shader/control_flow.h" - "${VIDEO_CORE}/shader/decode.cpp" - "${VIDEO_CORE}/shader/expr.cpp" - "${VIDEO_CORE}/shader/expr.h" - "${VIDEO_CORE}/shader/node.h" - "${VIDEO_CORE}/shader/node_helper.cpp" - "${VIDEO_CORE}/shader/node_helper.h" - "${VIDEO_CORE}/shader/registry.cpp" - "${VIDEO_CORE}/shader/registry.h" - "${VIDEO_CORE}/shader/shader_ir.cpp" - "${VIDEO_CORE}/shader/shader_ir.h" - "${VIDEO_CORE}/shader/track.cpp" - "${VIDEO_CORE}/shader/transform_feedback.cpp" - "${VIDEO_CORE}/shader/transform_feedback.h" + # ... # and also check that the scm_rev files haven't changed "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h" -- cgit v1.2.3