From b2955479e5188d8149354f0b8fec813690f9ba86 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 13 Jun 2021 15:38:54 -0400 Subject: configure_graphics: Add Accelerate ASTC decoding setting --- src/common/settings.cpp | 2 ++ src/common/settings.h | 1 + 2 files changed, 3 insertions(+) (limited to 'src/common') diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 360e878d6..9ec71eced 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -55,6 +55,7 @@ void LogSettings() { log_setting("Renderer_UseAsynchronousGpuEmulation", values.use_asynchronous_gpu_emulation.GetValue()); log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue()); + log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue()); log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); @@ -135,6 +136,7 @@ void RestoreGlobalState(bool is_powered_on) { values.gpu_accuracy.SetGlobal(true); values.use_asynchronous_gpu_emulation.SetGlobal(true); values.use_nvdec_emulation.SetGlobal(true); + values.accelerate_astc.SetGlobal(true); values.use_vsync.SetGlobal(true); values.use_assembly_shaders.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true); diff --git a/src/common/settings.h b/src/common/settings.h index 1af8c5ac2..529c84465 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -147,6 +147,7 @@ struct Values { Setting gpu_accuracy; Setting use_asynchronous_gpu_emulation; Setting use_nvdec_emulation; + Setting accelerate_astc; Setting use_vsync; Setting use_assembly_shaders; Setting use_asynchronous_shaders; -- cgit v1.2.3