From 5d0a1e7efddf234234d54fe97395f6975f8d1a28 Mon Sep 17 00:00:00 2001 From: B3n30 Date: Sat, 19 Aug 2017 19:14:33 +0200 Subject: Added missing parts in libnetwork (#2838) * Network: Set and send the game information over enet Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services. --- src/core/core.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index d08f18623..5332318cf 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -19,6 +19,7 @@ #include "core/loader/loader.h" #include "core/memory_setup.h" #include "core/settings.h" +#include "network/network.h" #include "video_core/video_core.h" namespace Core { @@ -188,6 +189,10 @@ void System::Shutdown() { cpu_core = nullptr; app_loader = nullptr; telemetry_session = nullptr; + if (auto room_member = Network::GetRoomMember().lock()) { + Network::GameInfo game_info{}; + room_member->SendGameInfo(game_info); + } LOG_DEBUG(Core, "Shutdown OK"); } -- cgit v1.2.3