From e4a1ead897575ee9222b4fc1021aaa9cc58f12c8 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sun, 26 Jan 2020 14:07:22 -0400 Subject: Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager. This commit instends on better naming the new purpose of this classes. --- src/core/core_manager.cpp | 71 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 src/core/core_manager.cpp (limited to 'src/core/core_manager.cpp') diff --git a/src/core/core_manager.cpp b/src/core/core_manager.cpp new file mode 100644 index 000000000..bb03857d5 --- /dev/null +++ b/src/core/core_manager.cpp @@ -0,0 +1,71 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include + +#include "common/logging/log.h" +#ifdef ARCHITECTURE_x86_64 +#include "core/arm/dynarmic/arm_dynarmic.h" +#endif +#include "core/arm/exclusive_monitor.h" +#include "core/arm/unicorn/arm_unicorn.h" +#include "core/core.h" +#include "core/core_manager.h" +#include "core/core_timing.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/physical_core.h" +#include "core/hle/kernel/scheduler.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/lock.h" +#include "core/settings.h" + +namespace Core { + +CoreManager::CoreManager(System& system, std::size_t core_index) + : global_scheduler{system.GlobalScheduler()}, + physical_core{system.Kernel().PhysicalCore(core_index)}, core_timing{system.CoreTiming()}, + core_index{core_index} { +} + +CoreManager::~CoreManager() = default; + +void CoreManager::RunLoop(bool tight_loop) { + Reschedule(); + + // If we don't have a currently active thread then don't execute instructions, + // instead advance to the next event and try to yield to the next thread + if (Kernel::GetCurrentThread() == nullptr) { + LOG_TRACE(Core, "Core-{} idling", core_index); + core_timing.Idle(); + } else { + if (tight_loop) { + physical_core.Run(); + } else { + physical_core.Step(); + } + } + core_timing.Advance(); + + Reschedule(); +} + +void CoreManager::SingleStep() { + return RunLoop(false); +} + +void CoreManager::PrepareReschedule() { + physical_core.Stop(); +} + +void CoreManager::Reschedule() { + // Lock the global kernel mutex when we manipulate the HLE state + std::lock_guard lock(HLE::g_hle_lock); + + global_scheduler.SelectThread(core_index); + + physical_core.Scheduler().TryDoContextSwitch(); +} + +} // namespace Core -- cgit v1.2.3