From c19ad21ae855c9143a871e378e8d8c59abcaebfa Mon Sep 17 00:00:00 2001 From: german77 Date: Thu, 22 Apr 2021 13:15:59 -0500 Subject: hid: Implement SevenSixAxis and ConsoleSixAxisSensor --- src/core/frontend/input.h | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src/core/frontend/input.h') diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index 88ebc6497..0c5d2b3b0 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -11,6 +11,7 @@ #include #include "common/logging/log.h" #include "common/param_package.h" +#include "common/quaternion.h" #include "common/vector_math.h" namespace Input { @@ -143,9 +144,10 @@ using VibrationDevice = InputDevice; /** * A motion status is an object that returns a tuple of accelerometer state vector, - * gyroscope state vector, rotation state vector and orientation state matrix. + * gyroscope state vector, rotation state vector, orientation state matrix and quaterion state + * vector. * - * For both vectors: + * For both 3D vectors: * x+ is the same direction as RIGHT on D-pad. * y+ is normal to the touch screen, pointing outward. * z+ is the same direction as UP on D-pad. @@ -164,9 +166,13 @@ using VibrationDevice = InputDevice; * x vector * y vector * z vector + * + * For quaternion state vector + * xyz vector + * w float */ using MotionStatus = std::tuple, Common::Vec3, Common::Vec3, - std::array>; + std::array, Common::Quaternion>; /** * A motion device is an input device that returns a motion status object -- cgit v1.2.3