From c0f5830323ca5d5bdc2e5e494fcaeaf27fffeb6b Mon Sep 17 00:00:00 2001 From: bunnei Date: Tue, 19 Jan 2021 21:05:24 -0800 Subject: hle: kernel: TimeManager: Simplify to not rely on previous EmuThreadHandle implementation. --- src/core/hle/kernel/k_synchronization_object.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/core/hle/kernel/k_synchronization_object.cpp') diff --git a/src/core/hle/kernel/k_synchronization_object.cpp b/src/core/hle/kernel/k_synchronization_object.cpp index 18e7026f5..a3b34f82f 100644 --- a/src/core/hle/kernel/k_synchronization_object.cpp +++ b/src/core/hle/kernel/k_synchronization_object.cpp @@ -21,11 +21,10 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index, // Prepare for wait. KThread* thread = kernel.CurrentScheduler()->GetCurrentThread(); - Handle timer = InvalidHandle; { // Setup the scheduling lock and sleep. - KScopedSchedulerLockAndSleep slp(kernel, timer, thread, timeout); + KScopedSchedulerLockAndSleep slp{kernel, thread, timeout}; // Check if any of the objects are already signaled. for (auto i = 0; i < num_objects; ++i) { @@ -90,10 +89,7 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel, s32* out_index, thread->SetWaitObjectsForDebugging({}); // Cancel the timer as needed. - if (timer != InvalidHandle) { - auto& time_manager = kernel.TimeManager(); - time_manager.UnscheduleTimeEvent(timer); - } + kernel.TimeManager().UnscheduleTimeEvent(thread); // Get the wait result. ResultCode wait_result{RESULT_SUCCESS}; -- cgit v1.2.3