From addc0bf0379e075786048921bede6e089552a6db Mon Sep 17 00:00:00 2001 From: bunnei Date: Sun, 4 Apr 2021 00:56:09 -0700 Subject: hle: kernel: Migrate KEvent to KAutoObject. --- src/core/hle/service/audio/audout_u.cpp | 15 ++++++------ src/core/hle/service/audio/audren_u.cpp | 41 +++++++++++++++------------------ 2 files changed, 25 insertions(+), 31 deletions(-) (limited to 'src/core/hle/service/audio') diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 5f51fca9a..4052c8e60 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -43,9 +43,9 @@ class IAudioOut final : public ServiceFramework { public: IAudioOut(Core::System& system_, AudoutParams audio_params_, AudioCore::AudioOut& audio_core_, std::string&& device_name_, std::string&& unique_name) - : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_}, - device_name{std::move(device_name_)}, audio_params{audio_params_}, main_memory{ - system.Memory()} { + : ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_}, device_name{std::move( + device_name_)}, + audio_params{audio_params_}, buffer_event{system.Kernel()}, main_memory{system.Memory()} { // clang-format off static const FunctionInfo functions[] = { {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, @@ -67,13 +67,12 @@ public: RegisterHandlers(functions); // This is the event handle used to check if the audio buffer was released - buffer_event = Kernel::KEvent::Create(system.Kernel(), "IAudioOutBufferReleased"); - buffer_event->Initialize(); + buffer_event.Initialize("IAudioOutBufferReleased"); stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate, audio_params.channel_count, std::move(unique_name), [this] { const auto guard = LockService(); - buffer_event->GetWritableEvent()->Signal(); + buffer_event.GetWritableEvent()->Signal(); }); } @@ -126,7 +125,7 @@ private: IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(buffer_event->GetReadableEvent()); + rb.PushCopyObjects(buffer_event.GetReadableEvent()); } void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) { @@ -220,7 +219,7 @@ private: [[maybe_unused]] AudoutParams audio_params{}; /// This is the event handle used to check if the audio buffer was released - std::shared_ptr buffer_event; + Kernel::KEvent buffer_event; Core::Memory::Memory& main_memory; }; diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 3a48342fd..d573530df 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -30,7 +30,7 @@ public: explicit IAudioRenderer(Core::System& system_, const AudioCommon::AudioRendererParameter& audren_params, const std::size_t instance_number) - : ServiceFramework{system_, "IAudioRenderer"} { + : ServiceFramework{system_, "IAudioRenderer"}, system_event{system.Kernel()} { // clang-format off static const FunctionInfo functions[] = { {0, &IAudioRenderer::GetSampleRate, "GetSampleRate"}, @@ -49,13 +49,12 @@ public: // clang-format on RegisterHandlers(functions); - system_event = Kernel::KEvent::Create(system.Kernel(), "IAudioRenderer:SystemEvent"); - system_event->Initialize(); + system_event.Initialize("IAudioRenderer:SystemEvent"); renderer = std::make_unique( system.CoreTiming(), system.Memory(), audren_params, [this]() { const auto guard = LockService(); - system_event->GetWritableEvent()->Signal(); + system_event.GetWritableEvent()->Signal(); }, instance_number); } @@ -128,7 +127,7 @@ private: IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(system_event->GetReadableEvent()); + rb.PushCopyObjects(system_event.GetReadableEvent()); } void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) { @@ -162,7 +161,7 @@ private: rb.Push(ERR_NOT_SUPPORTED); } - std::shared_ptr system_event; + Kernel::KEvent system_event; std::unique_ptr renderer; u32 rendering_time_limit_percent = 100; }; @@ -170,7 +169,9 @@ private: class IAudioDevice final : public ServiceFramework { public: explicit IAudioDevice(Core::System& system_, u32_le revision_num) - : ServiceFramework{system_, "IAudioDevice"}, revision{revision_num} { + : ServiceFramework{system_, "IAudioDevice"}, revision{revision_num}, + buffer_event{system.Kernel()}, audio_input_device_switch_event{system.Kernel()}, + audio_output_device_switch_event{system.Kernel()} { static const FunctionInfo functions[] = { {0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"}, {1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"}, @@ -188,20 +189,14 @@ public: }; RegisterHandlers(functions); - auto& kernel = system.Kernel(); - buffer_event = Kernel::KEvent::Create(kernel, "IAudioOutBufferReleasedEvent"); - buffer_event->Initialize(); + buffer_event.Initialize("IAudioOutBufferReleasedEvent"); // Should be similar to audio_output_device_switch_event - audio_input_device_switch_event = - Kernel::KEvent::Create(kernel, "IAudioDevice:AudioInputDeviceSwitchedEvent"); - audio_input_device_switch_event->Initialize(); + audio_input_device_switch_event.Initialize("IAudioDevice:AudioInputDeviceSwitchedEvent"); // Should only be signalled when an audio output device has been changed, example: speaker // to headset - audio_output_device_switch_event = - Kernel::KEvent::Create(kernel, "IAudioDevice:AudioOutputDeviceSwitchedEvent"); - audio_output_device_switch_event->Initialize(); + audio_output_device_switch_event.Initialize("IAudioDevice:AudioOutputDeviceSwitchedEvent"); } private: @@ -290,11 +285,11 @@ private: void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_Audio, "(STUBBED) called"); - buffer_event->GetWritableEvent()->Signal(); + buffer_event.GetWritableEvent()->Signal(); IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(buffer_event->GetReadableEvent()); + rb.PushCopyObjects(buffer_event.GetReadableEvent()); } void GetActiveChannelCount(Kernel::HLERequestContext& ctx) { @@ -311,7 +306,7 @@ private: IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(audio_input_device_switch_event->GetReadableEvent()); + rb.PushCopyObjects(audio_input_device_switch_event.GetReadableEvent()); } void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) { @@ -319,13 +314,13 @@ private: IPC::ResponseBuilder rb{ctx, 2, 1}; rb.Push(RESULT_SUCCESS); - rb.PushCopyObjects(audio_output_device_switch_event->GetReadableEvent()); + rb.PushCopyObjects(audio_output_device_switch_event.GetReadableEvent()); } u32_le revision = 0; - std::shared_ptr buffer_event; - std::shared_ptr audio_input_device_switch_event; - std::shared_ptr audio_output_device_switch_event; + Kernel::KEvent buffer_event; + Kernel::KEvent audio_input_device_switch_event; + Kernel::KEvent audio_output_device_switch_event; }; // namespace Audio -- cgit v1.2.3