From 9b0d0c81a006ebd9e054758bc2c973d67650ca70 Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Tue, 22 Jul 2014 12:41:16 +0200 Subject: GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32. Anonymous structs are not standard C++, hence don't use them. --- src/core/hle/service/gsp.cpp | 64 ++++++++++++++++++++++++++------------------ 1 file changed, 38 insertions(+), 26 deletions(-) (limited to 'src/core/hle/service/gsp.cpp') diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp index 053c7dd2c..05753fa2c 100644 --- a/src/core/hle/service/gsp.cpp +++ b/src/core/hle/service/gsp.cpp @@ -160,60 +160,72 @@ void TriggerCmdReqQueue(Service::Interface* self) { }; GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id); - u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20)); + auto& command = *(const GXCommand*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20)); - switch (static_cast(cmd_buff[0])) { + switch (command.id) { // GX request DMA - typically used for copying memory from GSP heap to VRAM case GXCommandId::REQUEST_DMA: - memcpy(Memory::GetPointer(cmd_buff[2]), Memory::GetPointer(cmd_buff[1]), cmd_buff[3]); + memcpy(Memory::GetPointer(command.dma_request.dest_address), + Memory::GetPointer(command.dma_request.source_address), + command.dma_request.size); break; case GXCommandId::SET_COMMAND_LIST_LAST: - WriteGPURegister(GPU::Regs::CommandProcessor + 2, cmd_buff[1] >> 3); // command list data address - WriteGPURegister(GPU::Regs::CommandProcessor, cmd_buff[2] >> 3); // command list address - WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though + { + auto& params = command.set_command_list_last; + WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3); + WriteGPURegister(GPU::Regs::CommandProcessor, params.size >> 3); + WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though // TODO: Move this to GPU // TODO: Not sure what units the size is measured in - g_debugger.CommandListCalled(cmd_buff[1], (u32*)Memory::GetPointer(cmd_buff[1]), cmd_buff[2]); + g_debugger.CommandListCalled(params.address, + (u32*)Memory::GetPointer(params.address), + params.size); break; + } case GXCommandId::SET_MEMORY_FILL: - WriteGPURegister(GPU::Regs::MemoryFill, cmd_buff[1] >> 3); // Start 1 - WriteGPURegister(GPU::Regs::MemoryFill + 1, cmd_buff[3] >> 3); // End 1 - WriteGPURegister(GPU::Regs::MemoryFill + 2, cmd_buff[3] - cmd_buff[1]); // Size 1 - WriteGPURegister(GPU::Regs::MemoryFill + 3, cmd_buff[2]); // Value 1 - - WriteGPURegister(GPU::Regs::MemoryFill + 4, cmd_buff[4] >> 3); // Start 2 - WriteGPURegister(GPU::Regs::MemoryFill + 5, cmd_buff[6] >> 3); // End 2 - WriteGPURegister(GPU::Regs::MemoryFill + 6, cmd_buff[6] - cmd_buff[4]); // Size 2 - WriteGPURegister(GPU::Regs::MemoryFill + 7, cmd_buff[5]); // Value 2 + { + auto& params = command.memory_fill; + WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3); + WriteGPURegister(GPU::Regs::MemoryFill + 1, params.end1 >> 3); + WriteGPURegister(GPU::Regs::MemoryFill + 2, params.end1 - params.start1); + WriteGPURegister(GPU::Regs::MemoryFill + 3, params.value1); + + WriteGPURegister(GPU::Regs::MemoryFill + 4, params.start2 >> 3); + WriteGPURegister(GPU::Regs::MemoryFill + 5, params.end2 >> 3); + WriteGPURegister(GPU::Regs::MemoryFill + 6, params.end2 - params.start2); + WriteGPURegister(GPU::Regs::MemoryFill + 7, params.value2); break; + } // TODO: Check if texture copies are implemented correctly.. case GXCommandId::SET_DISPLAY_TRANSFER: case GXCommandId::SET_TEXTURE_COPY: - WriteGPURegister(GPU::Regs::DisplayTransfer, cmd_buff[1] >> 3); // input buffer address - WriteGPURegister(GPU::Regs::DisplayTransfer + 1, cmd_buff[2] >> 3); // output buffer address - WriteGPURegister(GPU::Regs::DisplayTransfer + 3, cmd_buff[3]); // input buffer size - WriteGPURegister(GPU::Regs::DisplayTransfer + 2, cmd_buff[4]); // output buffer size - WriteGPURegister(GPU::Regs::DisplayTransfer + 4, cmd_buff[5]); // transfer flags + { + auto& params = command.image_copy; + WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3); + WriteGPURegister(GPU::Regs::DisplayTransfer + 1, params.out_buffer_address >> 3); + WriteGPURegister(GPU::Regs::DisplayTransfer + 3, params.in_buffer_size); + WriteGPURegister(GPU::Regs::DisplayTransfer + 2, params.out_buffer_size); + WriteGPURegister(GPU::Regs::DisplayTransfer + 4, params.flags); // TODO: Should this only be ORed with 1 for texture copies? - WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1); // trigger transfer + // trigger transfer + WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1); break; + } case GXCommandId::SET_COMMAND_LIST_FIRST: { - //u32* buf0_data = (u32*)Memory::GetPointer(cmd_buff[1]); - //u32* buf1_data = (u32*)Memory::GetPointer(cmd_buff[3]); - //u32* buf2_data = (u32*)Memory::GetPointer(cmd_buff[5]); + // TODO break; } default: - ERROR_LOG(GSP, "unknown command 0x%08X", cmd_buff[0]); + ERROR_LOG(GSP, "unknown command 0x%08X", (int)command.id.Value()); } GX_FinishCommand(g_thread_id); -- cgit v1.2.3