From 0e33b19ae0292dd7b99241bc4e6fc8936bd89e5c Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 27 Aug 2020 13:27:03 -0400 Subject: hid: Implement MergeSingleJoyasDualJoy - Used in multiple games such as Super Mario Odyssey. --- src/core/hle/service/hid/controllers/npad.cpp | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) (limited to 'src/core/hle/service/hid/controllers/npad.cpp') diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 45fde8df2..e742497e1 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -574,6 +574,22 @@ Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMo return gyroscope_zero_drift_mode; } +void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) { + const auto npad_index_1 = NPadIdToIndex(npad_id_1); + const auto npad_index_2 = NPadIdToIndex(npad_id_2); + + // If the controllers at both npad indices form a pair of left and right joycons, merge them. + // Otherwise, do nothing. + if ((connected_controllers[npad_index_1].type == NPadControllerType::JoyLeft && + connected_controllers[npad_index_2].type == NPadControllerType::JoyRight) || + (connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft && + connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) { + // Disconnect the joycon at the second id and connect the dual joycon at the first index. + DisconnectNPad(npad_id_2); + AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1); + } +} + void Controller_NPad::StartLRAssignmentMode() { // Nothing internally is used for lr assignment mode. Since we have the ability to set the // controller types from boot, it doesn't really matter about showing a selection screen -- cgit v1.2.3