From beab38601badd54930881858b4a021fe76a92b39 Mon Sep 17 00:00:00 2001 From: David Marcec Date: Thu, 18 Oct 2018 14:11:15 +1100 Subject: Added multi-input support and controller assignment at any port --- src/core/hle/service/hid/controllers/npad.cpp | 287 +++++++++++++++----------- 1 file changed, 168 insertions(+), 119 deletions(-) (limited to 'src/core/hle/service/hid/controllers/npad.cpp') diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 205e4fd14..5b0ca57f8 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -164,6 +164,57 @@ void Controller_NPad::OnLoadInputDevices() { void Controller_NPad::OnRelease() {} +void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { + const auto controller_idx = NPadIdToIndex(npad_id); + const auto controller_type = connected_controllers[controller_idx].type; + if (!connected_controllers[controller_idx].is_connected) { + return; + } + auto& pad_state = npad_pad_states[controller_idx].pad_states; + auto& lstick_entry = npad_pad_states[controller_idx].l_stick; + auto& rstick_entry = npad_pad_states[controller_idx].r_stick; + using namespace Settings::NativeButton; + pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus()); + + const auto [stick_l_x_f, stick_l_y_f] = + sticks[static_cast(JoystickId::Joystick_Left)]->GetStatus(); + const auto [stick_r_x_f, stick_r_y_f] = + sticks[static_cast(JoystickId::Joystick_Right)]->GetStatus(); + lstick_entry.x = static_cast(stick_l_x_f * HID_JOYSTICK_MAX); + lstick_entry.y = static_cast(stick_l_y_f * HID_JOYSTICK_MAX); + rstick_entry.x = static_cast(stick_r_x_f * HID_JOYSTICK_MAX); + rstick_entry.y = static_cast(stick_r_y_f * HID_JOYSTICK_MAX); +} + void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { if (!IsControllerActivated()) return; @@ -199,97 +250,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) { continue; } - - // Pad states - ControllerPadState pad_state{}; - using namespace Settings::NativeButton; - pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.d_left.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_up.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_right.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_down.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.l_stick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.r_stick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus()); - - AnalogPosition lstick_entry{}; - AnalogPosition rstick_entry{}; - - const auto [stick_l_x_f, stick_l_y_f] = - sticks[static_cast(JoystickId::Joystick_Left)]->GetStatus(); - const auto [stick_r_x_f, stick_r_y_f] = - sticks[static_cast(JoystickId::Joystick_Right)]->GetStatus(); - lstick_entry.x = static_cast(stick_l_x_f * HID_JOYSTICK_MAX); - lstick_entry.y = static_cast(stick_l_y_f * HID_JOYSTICK_MAX); - rstick_entry.x = static_cast(stick_r_x_f * HID_JOYSTICK_MAX); - rstick_entry.y = static_cast(stick_r_y_f * HID_JOYSTICK_MAX); - - if (controller_type == NPadControllerType::JoyLeft || - controller_type == NPadControllerType::JoyRight) { - if (npad.properties.is_horizontal) { - ControllerPadState state{}; - AnalogPosition temp_lstick_entry{}; - AnalogPosition temp_rstick_entry{}; - if (controller_type == NPadControllerType::JoyLeft) { - state.d_down.Assign(pad_state.d_left.Value()); - state.d_left.Assign(pad_state.d_up.Value()); - state.d_right.Assign(pad_state.d_down.Value()); - state.d_up.Assign(pad_state.d_right.Value()); - state.l.Assign(pad_state.l.Value() | pad_state.sl.Value()); - state.r.Assign(pad_state.r.Value() | pad_state.sr.Value()); - - state.zl.Assign(pad_state.zl.Value()); - state.plus.Assign(pad_state.minus.Value()); - - temp_lstick_entry = lstick_entry; - temp_rstick_entry = rstick_entry; - std::swap(temp_lstick_entry.x, temp_lstick_entry.y); - std::swap(temp_rstick_entry.x, temp_rstick_entry.y); - temp_lstick_entry.y *= -1; - } else if (controller_type == NPadControllerType::JoyRight) { - state.x.Assign(pad_state.a.Value()); - state.a.Assign(pad_state.b.Value()); - state.b.Assign(pad_state.y.Value()); - state.y.Assign(pad_state.b.Value()); - - state.l.Assign(pad_state.l.Value() | pad_state.sl.Value()); - state.r.Assign(pad_state.r.Value() | pad_state.sr.Value()); - state.zr.Assign(pad_state.zr.Value()); - state.plus.Assign(pad_state.plus.Value()); - - temp_lstick_entry = lstick_entry; - temp_rstick_entry = rstick_entry; - std::swap(temp_lstick_entry.x, temp_lstick_entry.y); - std::swap(temp_rstick_entry.x, temp_rstick_entry.y); - temp_rstick_entry.x *= -1; - } - pad_state.raw = state.raw; - lstick_entry = temp_lstick_entry; - rstick_entry = temp_rstick_entry; - } - } + const u32 npad_index = static_cast(i); + RequestPadStateUpdate(npad_index); + auto& pad_state = npad_pad_states[npad_index]; auto& main_controller = npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; @@ -304,7 +267,45 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; if (hold_type == NpadHoldType::Horizontal) { - // TODO(ogniK): Remap buttons for different orientations + ControllerPadState state{}; + AnalogPosition temp_lstick_entry{}; + AnalogPosition temp_rstick_entry{}; + if (controller_type == NPadControllerType::JoyLeft) { + state.d_down.Assign(pad_state.pad_states.d_left.Value()); + state.d_left.Assign(pad_state.pad_states.d_up.Value()); + state.d_right.Assign(pad_state.pad_states.d_down.Value()); + state.d_up.Assign(pad_state.pad_states.d_right.Value()); + state.l.Assign(pad_state.pad_states.l.Value() | pad_state.pad_states.sl.Value()); + state.r.Assign(pad_state.pad_states.r.Value() | pad_state.pad_states.sr.Value()); + + state.zl.Assign(pad_state.pad_states.zl.Value()); + state.plus.Assign(pad_state.pad_states.minus.Value()); + + temp_lstick_entry = pad_state.l_stick; + temp_rstick_entry = pad_state.r_stick; + std::swap(temp_lstick_entry.x, temp_lstick_entry.y); + std::swap(temp_rstick_entry.x, temp_rstick_entry.y); + temp_lstick_entry.y *= -1; + } else if (controller_type == NPadControllerType::JoyRight) { + state.x.Assign(pad_state.pad_states.a.Value()); + state.a.Assign(pad_state.pad_states.b.Value()); + state.b.Assign(pad_state.pad_states.y.Value()); + state.y.Assign(pad_state.pad_states.b.Value()); + + state.l.Assign(pad_state.pad_states.l.Value() | pad_state.pad_states.sl.Value()); + state.r.Assign(pad_state.pad_states.r.Value() | pad_state.pad_states.sr.Value()); + state.zr.Assign(pad_state.pad_states.zr.Value()); + state.plus.Assign(pad_state.pad_states.plus.Value()); + + temp_lstick_entry = pad_state.l_stick; + temp_rstick_entry = pad_state.r_stick; + std::swap(temp_lstick_entry.x, temp_lstick_entry.y); + std::swap(temp_rstick_entry.x, temp_rstick_entry.y); + temp_rstick_entry.x *= -1; + } + pad_state.pad_states.raw = state.raw; + pad_state.l_stick = temp_lstick_entry; + pad_state.r_stick = temp_rstick_entry; } libnx_entry.connection_status.raw = 0; @@ -316,9 +317,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { handheld_entry.connection_status.IsRightJoyConnected.Assign(1); handheld_entry.connection_status.IsLeftJoyWired.Assign(1); handheld_entry.connection_status.IsRightJoyWired.Assign(1); - handheld_entry.pad_states.raw = pad_state.raw; - handheld_entry.l_stick = lstick_entry; - handheld_entry.r_stick = rstick_entry; + handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; + handheld_entry.pad.l_stick = pad_state.l_stick; + handheld_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::JoyDual: dual_entry.connection_status.raw = 0; @@ -339,17 +340,17 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { left_entry.connection_status.raw = 0; left_entry.connection_status.IsConnected.Assign(1); - left_entry.pad_states.raw = pad_state.raw; - left_entry.l_stick = lstick_entry; - left_entry.r_stick = rstick_entry; + left_entry.pad.pad_states.raw = pad_state.pad_states.raw; + left_entry.pad.l_stick = pad_state.l_stick; + left_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::JoyRight: right_entry.connection_status.raw = 0; right_entry.connection_status.IsConnected.Assign(1); - right_entry.pad_states.raw = pad_state.raw; - right_entry.l_stick = lstick_entry; - right_entry.r_stick = rstick_entry; + right_entry.pad.pad_states.raw = pad_state.pad_states.raw; + right_entry.pad.l_stick = pad_state.l_stick; + right_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::Pokeball: pokeball_entry.connection_status.raw = 0; @@ -357,26 +358,26 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { pokeball_entry.connection_status.IsConnected.Assign(1); pokeball_entry.connection_status.IsWired.Assign(1); - pokeball_entry.pad_states.raw = pad_state.raw; - pokeball_entry.l_stick = lstick_entry; - pokeball_entry.r_stick = rstick_entry; + pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; + pokeball_entry.pad.l_stick = pad_state.l_stick; + pokeball_entry.pad.r_stick = pad_state.r_stick; break; case NPadControllerType::ProController: main_controller.connection_status.raw = 0; main_controller.connection_status.IsConnected.Assign(1); main_controller.connection_status.IsWired.Assign(1); - main_controller.pad_states.raw = pad_state.raw; - main_controller.l_stick = lstick_entry; - main_controller.r_stick = rstick_entry; + main_controller.pad.pad_states.raw = pad_state.pad_states.raw; + main_controller.pad.l_stick = pad_state.l_stick; + main_controller.pad.r_stick = pad_state.r_stick; break; } // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate // any controllers. - libnx_entry.pad_states.raw = pad_state.raw; - libnx_entry.l_stick = lstick_entry; - libnx_entry.r_stick = rstick_entry; + libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw; + libnx_entry.pad.l_stick = pad_state.l_stick; + libnx_entry.pad.r_stick = pad_state.r_stick; } std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), shared_memory_entries.size() * sizeof(NPadEntry)); @@ -450,15 +451,7 @@ void Controller_NPad::VibrateController(const std::vector& controller_ids, return; } for (std::size_t i = 0; i < controller_ids.size(); i++) { - std::size_t controller_pos = i; - // Handheld controller conversion - if (controller_pos == NPAD_HANDHELD) { - controller_pos = 8; - } - // Unknown controller conversion - if (controller_pos == NPAD_UNKNOWN) { - controller_pos = 9; - } + std::size_t controller_pos = NPadIdToIndex(static_cast(i)); if (connected_controllers[controller_pos].is_connected) { // TODO(ogniK): Vibrate the physical controller } @@ -477,6 +470,51 @@ Kernel::SharedPtr Controller_NPad::GetStyleSetChangedEvent() cons Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { return last_processed_vibration; } + +std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) { + switch (npad_id) { + case 0: + case 1: + case 2: + case 3: + case 4: + case 5: + case 6: + case 7: + return static_cast(npad_id); + case 8: + case 32: + return 8; + case 9: + case 16: + return 9; + default: + UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id); + return 0; + } +} + +u32 Controller_NPad::IndexToNPad(std::size_t index) { + switch (index) { + case 0: + case 1: + case 2: + case 3: + case 4: + case 5: + case 6: + case 7: + return static_cast(index); + case 8: + return 32; + case 9: + return 16; + default: + UNIMPLEMENTED_MSG("Unknown npad index {}", index); + return 0; + }; +} + void Controller_NPad::AddNewController(NPadControllerType controller) { if (controller == NPadControllerType::Handheld) { connected_controllers[8] = {controller, true}; @@ -495,6 +533,17 @@ void Controller_NPad::AddNewController(NPadControllerType controller) { InitNewlyAddedControler(controller_id); } +void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) { + if (controller == NPadControllerType::Handheld) { + connected_controllers[8] = {controller, true}; + InitNewlyAddedControler(8); + return; + } + const size_t controller_id = static_cast(npad_id); + connected_controllers[controller_id] = {controller, true}; + InitNewlyAddedControler(controller_id); +} + void Controller_NPad::ConnectNPad(u32 npad_id) { connected_controllers[NPadIdToIndex(npad_id)].is_connected = true; } -- cgit v1.2.3