From ab25d1fe9a7e3678b868855eecd402eec2efd1d6 Mon Sep 17 00:00:00 2001 From: Chloe Marcec Date: Tue, 24 Nov 2020 16:40:23 +1100 Subject: nvservices: Reintroducee IoctlCtrl Fixes regression caused by #4907 which caused games like Breath of the Wild 1.0.0 not to boot. --- src/core/hle/service/nvdrv/devices/nvmap.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/core/hle/service/nvdrv/devices/nvmap.h') diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h index 4484bd79f..c0c2fa5eb 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.h +++ b/src/core/hle/service/nvdrv/devices/nvmap.h @@ -19,11 +19,13 @@ public: explicit nvmap(Core::System& system); ~nvmap() override; - NvResult Ioctl1(Ioctl command, const std::vector& input, std::vector& output) override; + NvResult Ioctl1(Ioctl command, const std::vector& input, std::vector& output, + IoctlCtrl& ctrl) override; NvResult Ioctl2(Ioctl command, const std::vector& input, - const std::vector& inline_input, std::vector& output) override; + const std::vector& inline_input, std::vector& output, + IoctlCtrl& ctrl) override; NvResult Ioctl3(Ioctl command, const std::vector& input, std::vector& output, - std::vector& inline_output) override; + std::vector& inline_output, IoctlCtrl& ctrl) override; /// Returns the allocated address of an nvmap object given its handle. VAddr GetObjectAddress(u32 handle) const; -- cgit v1.2.3