From e4915fb7d2077584a11a15141bc81d28ed2b0125 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Sun, 29 Oct 2023 13:50:55 +0000 Subject: Rework time service to fix time passing offline. --- src/core/hle/service/time/steady_clock_core.h | 55 --------------------------- 1 file changed, 55 deletions(-) delete mode 100644 src/core/hle/service/time/steady_clock_core.h (limited to 'src/core/hle/service/time/steady_clock_core.h') diff --git a/src/core/hle/service/time/steady_clock_core.h b/src/core/hle/service/time/steady_clock_core.h deleted file mode 100644 index 2867c351c..000000000 --- a/src/core/hle/service/time/steady_clock_core.h +++ /dev/null @@ -1,55 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -#include "common/uuid.h" -#include "core/hle/service/time/clock_types.h" - -namespace Core { -class System; -} - -namespace Service::Time::Clock { - -class SteadyClockCore { -public: - SteadyClockCore() = default; - virtual ~SteadyClockCore() = default; - - const Common::UUID& GetClockSourceId() const { - return clock_source_id; - } - - void SetClockSourceId(const Common::UUID& value) { - clock_source_id = value; - } - - virtual TimeSpanType GetInternalOffset() const = 0; - - virtual void SetInternalOffset(TimeSpanType internal_offset) = 0; - - virtual SteadyClockTimePoint GetTimePoint(Core::System& system) = 0; - - virtual TimeSpanType GetCurrentRawTimePoint(Core::System& system) = 0; - - SteadyClockTimePoint GetCurrentTimePoint(Core::System& system) { - SteadyClockTimePoint result{GetTimePoint(system)}; - result.time_point += GetInternalOffset().ToSeconds(); - return result; - } - - bool IsInitialized() const { - return is_initialized; - } - - void MarkAsInitialized() { - is_initialized = true; - } - -private: - Common::UUID clock_source_id{Common::UUID::MakeRandom()}; - bool is_initialized{}; -}; - -} // namespace Service::Time::Clock -- cgit v1.2.3