From 72b03025ac4ef0d8633c2f3e55b513cd149c59e5 Mon Sep 17 00:00:00 2001 From: bunnei Date: Thu, 12 Oct 2017 21:21:49 -0400 Subject: Remove lots more 3DS-specific code. --- src/core/loader/ncch.cpp | 263 ----------------------------------------------- 1 file changed, 263 deletions(-) delete mode 100644 src/core/loader/ncch.cpp (limited to 'src/core/loader/ncch.cpp') diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp deleted file mode 100644 index e33a37b2e..000000000 --- a/src/core/loader/ncch.cpp +++ /dev/null @@ -1,263 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include -#include -#include -#include -#include "common/logging/log.h" -#include "common/string_util.h" -#include "common/swap.h" -#include "core/core.h" -#include "core/file_sys/archive_selfncch.h" -#include "core/file_sys/ncch_container.h" -#include "core/file_sys/title_metadata.h" -#include "core/hle/kernel/process.h" -#include "core/hle/kernel/resource_limit.h" -#include "core/hle/service/cfg/cfg.h" -#include "core/hle/service/fs/archive.h" -#include "core/loader/ncch.h" -#include "core/loader/smdh.h" -#include "core/memory.h" -#include "network/network.h" - -//////////////////////////////////////////////////////////////////////////////////////////////////// -// Loader namespace - -namespace Loader { - -static const u64 UPDATE_MASK = 0x0000000e00000000; - -FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) { - u32 magic; - file.Seek(0x100, SEEK_SET); - if (1 != file.ReadArray(&magic, 1)) - return FileType::Error; - - if (MakeMagic('N', 'C', 'S', 'D') == magic) - return FileType::CCI; - - if (MakeMagic('N', 'C', 'C', 'H') == magic) - return FileType::CXI; - - return FileType::Error; -} - -static std::string GetUpdateNCCHPath(u64_le program_id) { - u32 high = static_cast((program_id | UPDATE_MASK) >> 32); - u32 low = static_cast((program_id | UPDATE_MASK) & 0xFFFFFFFF); - - // TODO(shinyquagsire23): Title database should be doing this path lookup - std::string content_path = Common::StringFromFormat( - "%sNintendo 3DS/%s/%s/title/%08x/%08x/content/", FileUtil::GetUserPath(D_SDMC_IDX).c_str(), - SYSTEM_ID, SDCARD_ID, high, low); - std::string tmd_path = content_path + "00000000.tmd"; - - u32 content_id = 0; - FileSys::TitleMetadata tmd(tmd_path); - if (tmd.Load() == ResultStatus::Success) { - content_id = tmd.GetBootContentID(); - } - - return Common::StringFromFormat("%s%08x.app", content_path.c_str(), content_id); -} - -std::pair, ResultStatus> AppLoader_NCCH::LoadKernelSystemMode() { - if (!is_loaded) { - ResultStatus res = base_ncch.Load(); - if (res != ResultStatus::Success) { - return std::make_pair(boost::none, res); - } - } - - // Set the system mode as the one from the exheader. - return std::make_pair(overlay_ncch->exheader_header.arm11_system_local_caps.system_mode.Value(), - ResultStatus::Success); -} - -ResultStatus AppLoader_NCCH::LoadExec(Kernel::SharedPtr& process) { - using Kernel::CodeSet; - using Kernel::SharedPtr; - - if (!is_loaded) - return ResultStatus::ErrorNotLoaded; - - std::vector code; - u64_le program_id; - if (ResultStatus::Success == ReadCode(code) && - ResultStatus::Success == ReadProgramId(program_id)) { - std::string process_name = Common::StringFromFixedZeroTerminatedBuffer( - (const char*)overlay_ncch->exheader_header.codeset_info.name, 8); - - SharedPtr codeset = CodeSet::Create(process_name, program_id); - - codeset->code.offset = 0; - codeset->code.addr = overlay_ncch->exheader_header.codeset_info.text.address; - codeset->code.size = - overlay_ncch->exheader_header.codeset_info.text.num_max_pages * Memory::PAGE_SIZE; - - codeset->rodata.offset = codeset->code.offset + codeset->code.size; - codeset->rodata.addr = overlay_ncch->exheader_header.codeset_info.ro.address; - codeset->rodata.size = - overlay_ncch->exheader_header.codeset_info.ro.num_max_pages * Memory::PAGE_SIZE; - - // TODO(yuriks): Not sure if the bss size is added to the page-aligned .data size or just - // to the regular size. Playing it safe for now. - u32 bss_page_size = (overlay_ncch->exheader_header.codeset_info.bss_size + 0xFFF) & ~0xFFF; - code.resize(code.size() + bss_page_size, 0); - - codeset->data.offset = codeset->rodata.offset + codeset->rodata.size; - codeset->data.addr = overlay_ncch->exheader_header.codeset_info.data.address; - codeset->data.size = - overlay_ncch->exheader_header.codeset_info.data.num_max_pages * Memory::PAGE_SIZE + - bss_page_size; - - codeset->entrypoint = codeset->code.addr; - codeset->memory = std::make_shared>(std::move(code)); - - process = Kernel::Process::Create("main"); - process->LoadModule(codeset, codeset->entrypoint); - - // Attach a resource limit to the process based on the resource limit category - process->resource_limit = - Kernel::ResourceLimit::GetForCategory(static_cast( - overlay_ncch->exheader_header.arm11_system_local_caps.resource_limit_category)); - - // Set the default CPU core for this process - process->ideal_processor = - overlay_ncch->exheader_header.arm11_system_local_caps.ideal_processor; - - // Copy data while converting endianness - std::arrayexheader_header.arm11_kernel_caps.descriptors)> - kernel_caps; - std::copy_n(overlay_ncch->exheader_header.arm11_kernel_caps.descriptors, kernel_caps.size(), - begin(kernel_caps)); - process->ParseKernelCaps(kernel_caps.data(), kernel_caps.size()); - - s32 priority = overlay_ncch->exheader_header.arm11_system_local_caps.priority; - u32 stack_size = overlay_ncch->exheader_header.codeset_info.stack_size; - process->Run(codeset->entrypoint, priority, stack_size); - return ResultStatus::Success; - } - return ResultStatus::Error; -} - -void AppLoader_NCCH::ParseRegionLockoutInfo() { - std::vector smdh_buffer; - if (ReadIcon(smdh_buffer) == ResultStatus::Success && smdh_buffer.size() >= sizeof(SMDH)) { - SMDH smdh; - memcpy(&smdh, smdh_buffer.data(), sizeof(SMDH)); - u32 region_lockout = smdh.region_lockout; - constexpr u32 REGION_COUNT = 7; - for (u32 region = 0; region < REGION_COUNT; ++region) { - if (region_lockout & 1) { - Service::CFG::SetPreferredRegionCode(region); - break; - } - region_lockout >>= 1; - } - } -} - -ResultStatus AppLoader_NCCH::Load(Kernel::SharedPtr& process) { - u64_le ncch_program_id; - - if (is_loaded) - return ResultStatus::ErrorAlreadyLoaded; - - ResultStatus result = base_ncch.Load(); - if (result != ResultStatus::Success) - return result; - - ReadProgramId(ncch_program_id); - std::string program_id{Common::StringFromFormat("%016" PRIX64, ncch_program_id)}; - - LOG_INFO(Loader, "Program ID: %s", program_id.c_str()); - - update_ncch.OpenFile(GetUpdateNCCHPath(ncch_program_id)); - result = update_ncch.Load(); - if (result == ResultStatus::Success) { - overlay_ncch = &update_ncch; - } - - Core::Telemetry().AddField(Telemetry::FieldType::Session, "ProgramId", program_id); - - if (auto room_member = Network::GetRoomMember().lock()) { - Network::GameInfo game_info; - ReadTitle(game_info.name); - game_info.id = ncch_program_id; - room_member->SendGameInfo(game_info); - } - - is_loaded = true; // Set state to loaded - - result = LoadExec(process); // Load the executable into memory for booting - if (ResultStatus::Success != result) - return result; - - Service::FS::RegisterSelfNCCH(*this); - - ParseRegionLockoutInfo(); - - return ResultStatus::Success; -} - -ResultStatus AppLoader_NCCH::ReadCode(std::vector& buffer) { - return overlay_ncch->LoadSectionExeFS(".code", buffer); -} - -ResultStatus AppLoader_NCCH::ReadIcon(std::vector& buffer) { - return overlay_ncch->LoadSectionExeFS("icon", buffer); -} - -ResultStatus AppLoader_NCCH::ReadBanner(std::vector& buffer) { - return overlay_ncch->LoadSectionExeFS("banner", buffer); -} - -ResultStatus AppLoader_NCCH::ReadLogo(std::vector& buffer) { - return overlay_ncch->LoadSectionExeFS("logo", buffer); -} - -ResultStatus AppLoader_NCCH::ReadProgramId(u64& out_program_id) { - ResultStatus result = base_ncch.ReadProgramId(out_program_id); - if (result != ResultStatus::Success) - return result; - - return ResultStatus::Success; -} - -ResultStatus AppLoader_NCCH::ReadRomFS(std::shared_ptr& romfs_file, u64& offset, - u64& size) { - return base_ncch.ReadRomFS(romfs_file, offset, size); -} - -ResultStatus AppLoader_NCCH::ReadUpdateRomFS(std::shared_ptr& romfs_file, - u64& offset, u64& size) { - ResultStatus result = update_ncch.ReadRomFS(romfs_file, offset, size); - - if (result != ResultStatus::Success) - return base_ncch.ReadRomFS(romfs_file, offset, size); -} - -ResultStatus AppLoader_NCCH::ReadTitle(std::string& title) { - std::vector data; - Loader::SMDH smdh; - ReadIcon(data); - - if (!Loader::IsValidSMDH(data)) { - return ResultStatus::ErrorInvalidFormat; - } - - memcpy(&smdh, data.data(), sizeof(Loader::SMDH)); - - const auto& short_title = smdh.GetShortTitle(SMDH::TitleLanguage::English); - auto title_end = std::find(short_title.begin(), short_title.end(), u'\0'); - title = Common::UTF16ToUTF8(std::u16string{short_title.begin(), title_end}); - - return ResultStatus::Success; -} - -} // namespace Loader -- cgit v1.2.3