From 3a2dd1b48310e2912e7f7f90da15bff555ef7256 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 20 Jun 2021 01:40:21 -0400 Subject: glasm: Implement SetAttribute ViewportMask --- src/shader_recompiler/backend/glasm/emit_glasm.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/shader_recompiler/backend/glasm/emit_glasm.cpp') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index 66e4aea04..f39b02f77 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp @@ -286,7 +286,8 @@ void SetupOptions(const IR::Program& program, const Profile& profile, if (info.uses_sparse_residency) { header += "OPTION EXT_sparse_texture2;"; } - if ((info.stores_viewport_index || info.stores_layer) && stage != Stage::Geometry) { + if (((info.stores_viewport_index || info.stores_layer) && stage != Stage::Geometry) || + info.stores_viewport_mask) { if (profile.support_viewport_index_layer_non_geometry) { header += "OPTION NV_viewport_array2;"; } -- cgit v1.2.3