From 95761cc6a70987b2625d68c4d9da4e2622f57808 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 25 Jul 2021 21:27:21 -0300 Subject: shader: Add integer division opcodes --- src/shader_recompiler/backend/glasm/emit_glasm_instructions.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_instructions.h') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index cb7232704..4f8dd8e42 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -304,6 +304,8 @@ void EmitIAdd64(EmitContext& ctx, IR::Inst& inst, Register a, Register b); void EmitISub32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b); void EmitISub64(EmitContext& ctx, IR::Inst& inst, Register a, Register b); void EmitIMul32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b); +void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b); +void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, ScalarU32 a, ScalarU32 b); void EmitINeg32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value); void EmitINeg64(EmitContext& ctx, IR::Inst& inst, Register value); void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value); -- cgit v1.2.3