From 9f3ffb996b0d02ca64b492d22ff158e8f3659257 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 30 May 2021 19:13:22 -0400 Subject: glsl: Rework var alloc to not assign unused results --- src/shader_recompiler/backend/glsl/emit_context.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) (limited to 'src/shader_recompiler/backend/glsl/emit_context.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp index b9594de40..da29290a2 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/emit_context.cpp @@ -122,11 +122,9 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile void EmitContext::SetupExtensions(std::string&) { header += "#extension GL_ARB_separate_shader_objects : enable\n"; - if (stage != Stage::Compute) { - // TODO: track this usage - header += "#extension GL_ARB_sparse_texture2 : enable\n"; - header += "#extension GL_EXT_texture_shadow_lod : enable\n"; - } + // TODO: track this usage + header += "#extension GL_ARB_sparse_texture2 : enable\n"; + header += "#extension GL_EXT_texture_shadow_lod : enable\n"; if (info.uses_int64) { header += "#extension GL_ARB_gpu_shader_int64 : enable\n"; } -- cgit v1.2.3