From bc6e399ae3a9279b619f75a4b6fa4588934e9e78 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Mon, 21 Jun 2021 21:22:12 -0400 Subject: glsl: Fix IADD CC --- src/shader_recompiler/backend/glsl/emit_glsl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/shader_recompiler/backend/glsl/emit_glsl.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp index 32c4f1da2..5867a04ab 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp @@ -227,7 +227,7 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR ctx.header += "void main(){\n"; DefineVariables(ctx, ctx.header); if (ctx.uses_cc_carry) { - ctx.header += "uint carry;"; + ctx.header += "uint carry;uint iadd_op_b;"; } if (program.info.uses_subgroup_shuffles) { ctx.header += "bool shfl_in_bounds;"; -- cgit v1.2.3