From feb60de5c33a394b4998a45a549b99e7f0a4fe18 Mon Sep 17 00:00:00 2001 From: Ameer J <52414509+ameerj@users.noreply.github.com> Date: Sat, 18 Nov 2023 07:39:47 -0500 Subject: shader_recompiler: Fix spelling of "derivate" (#12067) --- src/shader_recompiler/backend/glsl/emit_glsl_image.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_image.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp index d9872ecc2..6e940bd5a 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp @@ -548,15 +548,15 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, if (sparse_inst) { throw NotImplementedException("EmitImageGradient Sparse"); } - if (!offset.IsEmpty() && info.num_derivates <= 2) { + if (!offset.IsEmpty() && info.num_derivatives <= 2) { throw NotImplementedException("EmitImageGradient offset"); } const auto texture{Texture(ctx, info, index)}; const auto texel{ctx.var_alloc.Define(inst, GlslVarType::F32x4)}; - const bool multi_component{info.num_derivates > 1 || info.has_lod_clamp}; + const bool multi_component{info.num_derivatives > 1 || info.has_lod_clamp}; const auto derivatives_vec{ctx.var_alloc.Consume(derivatives)}; if (multi_component) { - if (info.num_derivates >= 3) { + if (info.num_derivatives >= 3) { const auto offset_vec{ctx.var_alloc.Consume(offset)}; ctx.Add("{}=textureGrad({},{},vec3({}.xz, {}.x),vec3({}.yw, {}.y));", texel, texture, coords, derivatives_vec, offset_vec, derivatives_vec, offset_vec); -- cgit v1.2.3