From 194579bc4f409ba9a232afc54f19d0610102954e Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Mon, 1 Nov 2021 22:26:17 +0100 Subject: ShaderCache: Fix Phi Nodes Type on OGL. --- src/shader_recompiler/backend/glsl/emit_glsl_special.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_special.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp index 9b866f889..67f9dad68 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp @@ -68,7 +68,7 @@ void EmitPhi(EmitContext& ctx, IR::Inst& phi) { } if (!phi.Definition().is_valid) { // The phi node wasn't forward defined - ctx.var_alloc.PhiDefine(phi, phi.Arg(0).Type()); + ctx.var_alloc.PhiDefine(phi, phi.Type()); } } @@ -80,7 +80,7 @@ void EmitReference(EmitContext& ctx, const IR::Value& value) { void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) { IR::Inst& phi{*phi_value.InstRecursive()}; - const auto phi_type{phi.Arg(0).Type()}; + const auto phi_type{phi.Type()}; if (!phi.Definition().is_valid) { // The phi node wasn't forward defined ctx.var_alloc.PhiDefine(phi, phi_type); -- cgit v1.2.3