From ed14d31f663e126a8f9fe0ea8abff8e27c46248b Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 27 May 2021 00:26:16 -0400 Subject: glsl: Fix non-immediate buffer access and many other misc implementations --- src/shader_recompiler/backend/glsl/reg_alloc.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/shader_recompiler/backend/glsl/reg_alloc.h') diff --git a/src/shader_recompiler/backend/glsl/reg_alloc.h b/src/shader_recompiler/backend/glsl/reg_alloc.h index 419d0bde0..2dc506c58 100644 --- a/src/shader_recompiler/backend/glsl/reg_alloc.h +++ b/src/shader_recompiler/backend/glsl/reg_alloc.h @@ -27,6 +27,8 @@ enum class Type : u32 { F64, U32x2, F32x2, + U32x3, + F32x3, U32x4, F32x4, Void, -- cgit v1.2.3