From 0c4cf3b9eb7de6624a844ae9ac9d2ba6b2ef3ac2 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Tue, 30 Mar 2021 21:52:06 +0200 Subject: shader: Implement ClipDistance --- src/shader_recompiler/backend/spirv/emit_context.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/shader_recompiler/backend/spirv/emit_context.h') diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index 3965869f0..bffe1558c 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -67,6 +67,8 @@ public: VectorTypes F16; VectorTypes F64; + Id Array8F32{}; + Id true_value{}; Id false_value{}; Id u32_zero_value{}; @@ -105,6 +107,7 @@ public: Id base_vertex{}; Id front_face{}; Id point_coord{}; + Id clip_distances{}; Id fswzadd_lut_a{}; Id fswzadd_lut_b{}; -- cgit v1.2.3