From f46dc31683737fabbb9b89ba85ca74242cdc405f Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 19 Feb 2024 00:34:00 -0500 Subject: shader_recompiler: throw on missing geometry streams in geometry shaders --- src/shader_recompiler/backend/spirv/emit_spirv.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/shader_recompiler/backend/spirv/emit_spirv.cpp') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp index 0031fa5fb..3f9698d6b 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp @@ -261,7 +261,9 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) { case Stage::Geometry: execution_model = spv::ExecutionModel::Geometry; ctx.AddCapability(spv::Capability::Geometry); - ctx.AddCapability(spv::Capability::GeometryStreams); + if (ctx.profile.support_geometry_streams) { + ctx.AddCapability(spv::Capability::GeometryStreams); + } switch (ctx.runtime_info.input_topology) { case InputTopology::Points: ctx.AddExecutionMode(main, spv::ExecutionMode::InputPoints); -- cgit v1.2.3