From 416e1b7441d34512fcb0ffed014daf7ca4bb62bd Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 14 Apr 2021 21:36:36 -0300 Subject: spirv: Implement image buffers --- src/shader_recompiler/backend/spirv/emit_spirv_image.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_image.cpp') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp index 17266ce77..c8d1d25b1 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp @@ -149,7 +149,8 @@ Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) { throw NotImplementedException("Indirect image indexing"); } if (info.type == TextureType::Buffer) { - throw NotImplementedException("Image buffer"); + const ImageBufferDefinition def{ctx.image_buffers.at(index.U32())}; + return ctx.OpLoad(def.image_type, def.id); } else { const ImageDefinition def{ctx.images.at(index.U32())}; return ctx.OpLoad(def.image_type, def.id); -- cgit v1.2.3