From 94244437de48561cc299c5afc4ee70c9dcd086ce Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 18 Dec 2023 22:15:44 -0500 Subject: shader_recompiler: ignore clip distances beyond driver support level --- src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/shader_recompiler/backend/spirv/spirv_emit_context.cpp') diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index 3350f1f85..4d24e02de 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -1528,7 +1528,7 @@ void EmitContext::DefineOutputs(const IR::Program& program) { if (stage == Stage::Fragment) { throw NotImplementedException("Storing ClipDistance in fragment stage"); } - const Id type{TypeArray(F32[1], Const(8U))}; + const Id type{TypeArray(F32[1], Const(std::min(8U, profile.max_user_clip_distances)))}; clip_distances = DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance); } if (info.stores[IR::Attribute::Layer] && -- cgit v1.2.3