From e228a40db807c20a2484169bd0a1447a081ea1ce Mon Sep 17 00:00:00 2001 From: Liam Date: Thu, 17 Mar 2022 13:30:21 -0400 Subject: shader_recompiler: Use functions for indirect const buffer accesses --- src/shader_recompiler/backend/spirv/spirv_emit_context.h | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/shader_recompiler/backend/spirv/spirv_emit_context.h') diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index f87138f7e..906a1dc2c 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -294,6 +294,13 @@ public: std::vector interfaces; + Id load_const_func_u8{}; + Id load_const_func_u16{}; + Id load_const_func_u32{}; + Id load_const_func_f32{}; + Id load_const_func_u32x2{}; + Id load_const_func_u32x4{}; + private: void DefineCommonTypes(const Info& info); void DefineCommonConstants(); @@ -302,6 +309,7 @@ private: void DefineSharedMemory(const IR::Program& program); void DefineSharedMemoryFunctions(const IR::Program& program); void DefineConstantBuffers(const Info& info, u32& binding); + void DefineConstantBufferIndirectFunctions(const Info& info); void DefineStorageBuffers(const Info& info, u32& binding); void DefineTextureBuffers(const Info& info, u32& binding); void DefineImageBuffers(const Info& info, u32& binding); -- cgit v1.2.3