From 9e9aed41bebc1b7d29dbfcddcc203693bcdc680e Mon Sep 17 00:00:00 2001 From: Liam Date: Tue, 19 Dec 2023 10:55:56 -0500 Subject: shader_recompiler: use float image operations on load/store when required --- src/shader_recompiler/environment.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/shader_recompiler/environment.h') diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h index 15285ab0a..e30bf094a 100644 --- a/src/shader_recompiler/environment.h +++ b/src/shader_recompiler/environment.h @@ -24,6 +24,8 @@ public: [[nodiscard]] virtual TexturePixelFormat ReadTexturePixelFormat(u32 raw_handle) = 0; + [[nodiscard]] virtual bool IsTexturePixelFormatInteger(u32 raw_handle) = 0; + [[nodiscard]] virtual u32 ReadViewportTransformState() = 0; [[nodiscard]] virtual u32 TextureBoundBuffer() const = 0; -- cgit v1.2.3