From 0bb85f6a753c769266c95c4ba146b25b9eaaaffd Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Mon, 5 Apr 2021 22:25:22 -0400 Subject: shader_recompiler,video_core: Cleanup some GCC and Clang errors Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp --- src/shader_recompiler/file_environment.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/shader_recompiler/file_environment.h') diff --git a/src/shader_recompiler/file_environment.h b/src/shader_recompiler/file_environment.h index 17640a622..71601f8fd 100644 --- a/src/shader_recompiler/file_environment.h +++ b/src/shader_recompiler/file_environment.h @@ -7,7 +7,7 @@ namespace Shader { -class FileEnvironment final : public Environment { +class FileEnvironment : public Environment { public: explicit FileEnvironment(const char* path); ~FileEnvironment() override; -- cgit v1.2.3