From 93cc6e4d992d60a7e8fe73d9ab062e1187775ec5 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Wed, 25 Jan 2023 22:03:15 -0500 Subject: shader_recompiler: Remove S32 IR type The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32 --- src/shader_recompiler/frontend/ir/ir_emitter.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/shader_recompiler/frontend/ir/ir_emitter.cpp') diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index eb2e49a68..430797d23 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -703,11 +703,6 @@ IR::U32 IREmitter::BitCast(const IR::F32& value) { return Inst(Opcode::BitCastU32F32, value); } -template <> -IR::S32 IREmitter::BitCast(const IR::F32& value) { - return Inst(Opcode::BitCastS32F32, value); -} - template <> IR::F32 IREmitter::BitCast(const IR::U32& value) { return Inst(Opcode::BitCastF32U32, value); -- cgit v1.2.3