From 93cc6e4d992d60a7e8fe73d9ab062e1187775ec5 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Wed, 25 Jan 2023 22:03:15 -0500 Subject: shader_recompiler: Remove S32 IR type The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32 --- src/shader_recompiler/frontend/ir/opcodes.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/shader_recompiler/frontend/ir/opcodes.h') diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h index d155afd0f..e300714f3 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.h +++ b/src/shader_recompiler/frontend/ir/opcodes.h @@ -38,7 +38,6 @@ constexpr Type U8{Type::U8}; constexpr Type U16{Type::U16}; constexpr Type U32{Type::U32}; constexpr Type U64{Type::U64}; -constexpr Type S32{Type::S32}; constexpr Type F16{Type::F16}; constexpr Type F32{Type::F32}; constexpr Type F64{Type::F64}; -- cgit v1.2.3