From be94ee88d227d0d3dbeabe9ade98bacd910c7a7e Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 5 Feb 2021 19:19:36 -0300 Subject: shader: Make typed IR --- src/shader_recompiler/frontend/ir/value.cpp | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) (limited to 'src/shader_recompiler/frontend/ir/value.cpp') diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp index 59a9b10dc..93ff8ccf1 100644 --- a/src/shader_recompiler/frontend/ir/value.cpp +++ b/src/shader_recompiler/frontend/ir/value.cpp @@ -26,8 +26,12 @@ Value::Value(u16 value) noexcept : type{Type::U16}, imm_u16{value} {} Value::Value(u32 value) noexcept : type{Type::U32}, imm_u32{value} {} +Value::Value(f32 value) noexcept : type{Type::F32}, imm_f32{value} {} + Value::Value(u64 value) noexcept : type{Type::U64}, imm_u64{value} {} +Value::Value(f64 value) noexcept : type{Type::F64}, imm_f64{value} {} + bool Value::IsIdentity() const noexcept { return type == Type::Opaque && inst->Opcode() == Opcode::Identity; } @@ -122,6 +126,14 @@ u32 Value::U32() const { return imm_u32; } +f32 Value::F32() const { + if (IsIdentity()) { + return inst->Arg(0).F32(); + } + ValidateAccess(Type::F32); + return imm_f32; +} + u64 Value::U64() const { if (IsIdentity()) { return inst->Arg(0).U64(); @@ -152,11 +164,27 @@ bool Value::operator==(const Value& other) const { case Type::U8: return imm_u8 == other.imm_u8; case Type::U16: + case Type::F16: return imm_u16 == other.imm_u16; case Type::U32: + case Type::F32: return imm_u32 == other.imm_u32; case Type::U64: + case Type::F64: return imm_u64 == other.imm_u64; + case Type::U32x2: + case Type::U32x3: + case Type::U32x4: + case Type::F16x2: + case Type::F16x3: + case Type::F16x4: + case Type::F32x2: + case Type::F32x3: + case Type::F32x4: + case Type::F64x2: + case Type::F64x3: + case Type::F64x4: + break; } throw LogicError("Invalid type {}", type); } -- cgit v1.2.3