From 373f75d944473731408d7a72c967d5c4b37af5bb Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Thu, 8 Jul 2021 17:22:31 -0400 Subject: shader: Add shader loop safety check settings Also add a setting for enable Nsight Aftermath. --- .../frontend/maxwell/structured_control_flow.cpp | 42 +++++++++++++++++++--- 1 file changed, 38 insertions(+), 4 deletions(-) (limited to 'src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp') diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp index c1e0646e6..b2b8c492a 100644 --- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp @@ -9,11 +9,13 @@ #include #include #include +#include #include #include +#include "common/settings.h" #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" @@ -739,8 +741,25 @@ private: } case StatementType::Loop: { IR::Block* const loop_header_block{block_pool.Create(inst_pool)}; - if (current_block) { - current_block->AddBranch(loop_header_block); + const u32 this_loop_id{loop_id++}; + + if (Settings::values.disable_shader_loop_safety_checks) { + if (current_block) { + current_block->AddBranch(loop_header_block); + } + } else { + IR::Block* const init_block{block_pool.Create(inst_pool)}; + IR::IREmitter ir{*init_block}; + ir.SetLoopSafetyVariable(this_loop_id, ir.Imm32(0x2000)); + + if (current_block) { + current_block->AddBranch(init_block); + } + init_block->AddBranch(loop_header_block); + + auto& init_node{syntax_list.emplace_back()}; + init_node.type = IR::AbstractSyntaxNode::Type::Block; + init_node.data.block = init_block; } auto& header_node{syntax_list.emplace_back()}; header_node.type = IR::AbstractSyntaxNode::Type::Block; @@ -758,7 +777,16 @@ private: // The continue block is located at the end of the loop IR::IREmitter ir{*continue_block}; - const IR::U1 cond{ir.ConditionRef(VisitExpr(ir, *stmt.cond))}; + IR::U1 cond{VisitExpr(ir, *stmt.cond)}; + if (!Settings::values.disable_shader_loop_safety_checks) { + const IR::U32 old_counter{ir.GetLoopSafetyVariable(this_loop_id)}; + const IR::U32 new_counter{ir.ISub(old_counter, ir.Imm32(1))}; + ir.SetLoopSafetyVariable(this_loop_id, new_counter); + + const IR::U1 safety_cond{ir.INotEqual(new_counter, ir.Imm32(0))}; + cond = ir.LogicalAnd(cond, safety_cond); + } + cond = ir.ConditionRef(cond); IR::Block* const body_block{syntax_list.at(body_block_index).data.block}; loop_header_block->AddBranch(body_block); @@ -863,8 +891,14 @@ private: ObjectPool& block_pool; Environment& env; IR::AbstractSyntaxList& syntax_list; - // TODO: Make this constexpr when std::vector is constexpr + u32 loop_id{}; + +// TODO: C++20 Remove this when all compilers support constexpr std::vector +#if __cpp_lib_constexpr_vector >= 201907 + static constexpr Flow::Block dummy_flow_block; +#else const Flow::Block dummy_flow_block; +#endif }; } // Anonymous namespace -- cgit v1.2.3